thanks for a quick answer.
Missing gunship anims?
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Darth_Spiderpig
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Missing gunship anims?
Hello, I recently added the default space gunship, but it seems it is missing it's anims. How can I amke it so the doors close when the gunship takes off?
thanks for a quick answer.
thanks for a quick answer.
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theultimat
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Re: Missing gunship anims?
I think the gunship doors only close if they're out side of a landing region. Of course, if your map is on land, there won't be any. Try adding one and see if this fixes it. I would've tried this out before postign this, but I'm only on my tea-break.
Well yeah, try the landing region thing, and then report back. Good luck with it.
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Darth_Spiderpig
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Re: Missing gunship anims?
Okay, thanks ultimat.
Report back soon.
EDIT: "This is Slammer, kicking back, checking in. Over."
I added a landing regoin in my hangar, but now no Laat/is appear. Is that normal?
Report back soon.
EDIT: "This is Slammer, kicking back, checking in. Over."
I added a landing regoin in my hangar, but now no Laat/is appear. Is that normal?
- AceMastermind
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Re: Missing gunship anims?
Are you sure you're using rep_fly_gunship_sc or all_fly_gunship_sc? Those two have takoff animations which is required for the doors to close/open, landing regions have nothing to do with vehicle animations by the way.Darth_Spiderpig wrote:...How can I amke it so the doors close when the gunship takes off?
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Darth_Spiderpig
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Re: Missing gunship anims?
Yeah, I use rep_fly_gunship_sc.
So I can remove the landing region again

So I can remove the landing region again
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theultimat
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Re: Missing gunship anims?
Eh, my mistake. Sorry for the confusion.AceMastermind wrote:Are you sure you're using rep_fly_gunship_sc or all_fly_gunship_sc? Those two have takoff animations which is required for the doors to close/open, landing regions have nothing to do with vehicle animations by the way.Darth_Spiderpig wrote:...How can I amke it so the doors close when the gunship takes off?
