Scale UVs without maintaining aspect ratio? [Solved]
Moderator: Moderators
-
MileHighGuy
- Jedi

- Posts: 1194
- Joined: Fri Dec 19, 2008 7:58 pm
Scale UVs without maintaining aspect ratio? [Solved]
How can I scale UVs separately in the x and y direction? The UV editor in XSI wants to maintain the aspect ratio.
Last edited by MileHighGuy on Wed Dec 17, 2014 1:14 am, edited 1 time in total.
-
Marth8880
- Resistance Leader
- Posts: 5042
- Joined: Tue Feb 09, 2010 8:43 pm
- Projects :: DI2 + Psychosis
- xbox live or psn: Marth8880
- Location: Edinburgh, UK
- Contact:
Re: Scale UVs without maintaining aspect ratio?
In Scale tool, to scale in one direction you use right-mouse button, and in the other direction you use middle-mouse button! But I don't remember which direction is which! 
-
jedimoose32
- Field Commander

- Posts: 938
- Joined: Thu Jan 24, 2008 12:41 am
- Projects :: Engineering Degree
- Location: The Flatlands of Canada
Re: Scale UVs without maintaining aspect ratio?
Middle-mouse is up-down (V) and right-mouse is left-right (U).
