Island

New maps and mods are coming out quickly. If you release something (even a beta) please post it here. Be sure to give details in the topic such as Map/Mod name and version

Moderator: Moderators

Post Reply

Release to SWBFFiles?

yes
27
82%
no
6
18%
 
Total votes: 33
User avatar
jedimaster745
First Lance Corporal
First Lance Corporal
Posts: 136
Joined: Sun Sep 07, 2008 5:05 pm

Island

Post by jedimaster745 »

Island is my latest map. its a somewhat simple map, built to be simple with simple game modes and simple gameplay. At least that is my sense of the map. But simple can be good, right? Anyways, this is what i've been working on recently. i was kind of bored so i started this as a little fun project. Island was not meant to be a seriously awesome map, and neither was it intended to be better than my previous map: Lost Valley. But it was intended to be utterly; stunningly visually beautiful. Personally i dislike the word beautiful, but that is the one word i would pick to describe this map. I hope you, the downloaders, think this map is beautiful too.

There are two game modes: GCW conquest and CW conquest. CW conquest is a simple campaign mode where the objectives are to locate some crashed ship called the Destroyer II while fending off against gamorrean inhabitants. Its not a hard mission and the objectives are relatively simple. theres a flash speeder just in case the player finds the mission too hard and needs some extra fire power.

GCW conquest is just regular conquest, but the rebels have been replaced with naboo guards who have been renamed the Royal Guards. The Royal Guards of what? I'm not entirely sure, but at least it's better than Naboo Guards. Some of the 'Royal Guards' have different weapons than normal. This was done to help balance the gameplay.


Screenshots at: http://www.xfire.com/screenshots/jedima ... c3444b.png

I recommend turning your settings to the highest quality possible as it adds to the visual appeal. except for light bloom, that doesnt help at all(at least for me it doesnt).

Credits:

Flashspeeder -Pandemic? correct me if i'm wrong, please.


**THIS MAP MAY NOT BE REDISTRIBUTED BY ANYONE EXCEPT ME, GAME_JEDI/JEDIMASTER745**

Download: http://files.filefront.com/ISLzip/;1339 ... einfo.html

Please leave comments!
User avatar
Maveritchell
Jedi Admin
Jedi Admin
Posts: 7366
Joined: Mon Aug 21, 2006 11:03 pm

Re: Island

Post by Maveritchell »

Nova Hawk
Banned
Posts: 4089
Joined: Mon Sep 22, 2008 3:17 pm
Projects :: No Mod project currently.
Games I'm Playing :: MW3 BF3

Re: Island

Post by Nova Hawk »

Whoaw, the map looks pretty neat dude. Are there any custom clone legions? That always sparks my interest more.

If not, then I got an idea, like I said for your previous map, this would be a great place to put in the 327th legion.

EDIT:
Whenever I try playing the CW it crashes on me immediately.
User avatar
JawaTrooper
Private First Class
Posts: 79
Joined: Mon Jan 26, 2009 8:35 pm

Re: Island

Post by JawaTrooper »

wow very nice map dude :eek: might want to change the name though. Island doesn't give very much info
User avatar
Fluffy_the_ic
Hoth Battle Chief
Hoth Battle Chief
Posts: 3223
Joined: Thu Jan 24, 2008 7:03 pm
xbox live or psn: fluffytherc
Location: she/her
Contact:

Re: Island

Post by Fluffy_the_ic »

O_o Pwitty environment. Will DL soon.
User avatar
GangsterJawa
Sith
Sith
Posts: 1319
Joined: Tue Nov 18, 2008 7:37 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: In the refrigerator, behind the mayonnaise, next to the ketchup, and to the left of the coleslaw

Re: Island

Post by GangsterJawa »

My comp blocks Xfire, so could you post pictures in some other format?
User avatar
Sky_216
Droid Pilot Assassin
Droid Pilot Assassin
Posts: 2086
Joined: Mon Feb 13, 2006 3:28 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Re: Island

Post by Sky_216 »

@Nova Hawk:
Please stop suggesting things like this:
Nova Hawk wrote:Whoaw, the map looks pretty neat dude. Are there any custom clone legions? That always sparks my interest more.

If not, then I got an idea, like I said for your previous map, this would be a great place to put in the 327th legion.




@Jedimaster: it's a very nice looking map....could do with foliage though (eg pebbles, grasss, shrubs).
Also palm trees would be good.

Also....you're still bragging (not as much as ya used too :) ). The map isn't beautiful..it's visually good, but with things like obvious texture lines (they look sloppy), lack of small details and not much lighting wise it isn't stunning.
User avatar
jedimaster745
First Lance Corporal
First Lance Corporal
Posts: 136
Joined: Sun Sep 07, 2008 5:05 pm

Re: Island

Post by jedimaster745 »

Skyhammer_216 wrote:@Jedimaster: it's a very nice looking map....could do with foliage though (eg pebbles, grasss, shrubs).
Also palm trees would be good.

Also....you're still bragging (not as much as ya used too :) ). The map isn't beautiful..it's visually good, but with things like obvious texture lines (they look sloppy), lack of small details and not much lighting wise it isn't stunning.
Yes, i did push it a little with the "beautiful" thing. However, this map was pretty much only meant to be "visually good". I got the idea for this map but it wasn't meant to be much except a nice looking environment. The actual forest part isnt very visually stunning, but looking at the beach, water, and sky together looks nice(it looks best in freecam). The waterfall part with the pool below looks nice as well(and if one looks closely at the source of the waterfall, the water is flowing from the mouth of a gunganhead rock thing).
User avatar
Delta 47
Jedi
Jedi
Posts: 1127
Joined: Sun Dec 23, 2007 12:07 am
Games I'm Playing :: BioShock
xbox live or psn: Delta811
Location: MI, USA
Contact:

Re: Island

Post by Delta 47 »

This map looks really good and definitely worth submitting to SWBF Files from the looks of it but I haven't actually played it yet.
User avatar
Ping
Sith
Sith
Posts: 1398
Joined: Thu Sep 18, 2008 4:19 pm
Location: College

Re: Island

Post by Ping »

Ok, I don't know if it's just my computer, but the map makes my game crash every time I try to play it. It works fine until I spawn, then it crashes. Might want to fix that bug if you're going to release it to SWBF Files.
User avatar
Fluffy_the_ic
Hoth Battle Chief
Hoth Battle Chief
Posts: 3223
Joined: Thu Jan 24, 2008 7:03 pm
xbox live or psn: fluffytherc
Location: she/her
Contact:

Re: Island

Post by Fluffy_the_ic »

Played it, loved teh environment.
And BTW,
Maveritchell wrote:Fix yo links, dawg:
http://www.xfire.com/screenshots/jedimaster745/
L.O.L.
Me: Every Rapper, You: The English Language [/Demetri Martin]
AlexSecura
Sith
Sith
Posts: 1263
Joined: Tue Jun 06, 2006 5:24 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Germany
Contact:

Re: Island

Post by AlexSecura »

Ping wrote:Ok, I don't know if it's just my computer, but the map makes my game crash every time I try to play it. It works fine until I spawn, then it crashes. Might want to fix that bug if you're going to release it to SWBF Files.
For me CW and GCW Modes crash also.I cant spawn.Crashes for me direct after the Loadscreen.
User avatar
Delta 47
Jedi
Jedi
Posts: 1127
Joined: Sun Dec 23, 2007 12:07 am
Games I'm Playing :: BioShock
xbox live or psn: Delta811
Location: MI, USA
Contact:

Re: Island

Post by Delta 47 »

I downloaded and played it and didn't have any problems. You guys might have another mod interfering with something. I have BFX, SWBF2 Conversion Pack, SWBF2 V 1.3 Patch, and a dozen addon maps so I don't know. Anyway I liked it and the objectives wern't too hard my only problem was I was only getting an average of 16 FPS and that made it a little hard to play but than again that can't be helped.
User avatar
Ping
Sith
Sith
Posts: 1398
Joined: Thu Sep 18, 2008 4:19 pm
Location: College

Re: Island

Post by Ping »

delta 47 wrote:I downloaded and played it and didn't have any problems. You guys might have another mod interfering with something. I have BFX, SWBF2 Conversion Pack, SWBF2 V 1.3 Patch, and a dozen addon maps so I don't know. Anyway I liked it and the objectives wern't too hard my only problem was I was only getting an average of 16 FPS and that made it a little hard to play but than again that can't be helped.
I have BFX, Convo Pack 2.1, and v1.3, so it can't be an interfering mod. I also have roughly the same amount of addon maps, so it might have something to do with the settings.
AlexSecura
Sith
Sith
Posts: 1263
Joined: Tue Jun 06, 2006 5:24 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Germany
Contact:

Re: Island

Post by AlexSecura »

My SWBF-2 Version runs well,Delta.
Actually i only have Convopack 2.1 and Patch 1.3 and only 6 Maps in my Addon and no Mods like BFX or BFP.
All Maps are working besides of this One.
To test againi re-dl`d this Map and set all Graphic Settings to Low.It chrashes in ClassesScreen.

Could be a Version Problem.I use International DVD Version (German)

@Ping: What Version you use?
User avatar
Delta 47
Jedi
Jedi
Posts: 1127
Joined: Sun Dec 23, 2007 12:07 am
Games I'm Playing :: BioShock
xbox live or psn: Delta811
Location: MI, USA
Contact:

Re: Island

Post by Delta 47 »

Maybe its an addon map that's causing the crash. Try moving all of the maps out and make sure you have the original lvl files in the main directory just to be safe. Could be a bad file you have too.
AlexSecura
Sith
Sith
Posts: 1263
Joined: Tue Jun 06, 2006 5:24 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Germany
Contact:

Re: Island

Post by AlexSecura »

delta 47 wrote:Maybe its an addon map that's causing the crash. Try moving all of the maps out and make sure you have the original lvl files in the main directory just to be safe. Could be a bad file you have too.
Mate,you forgot that i play this Game since Releasedate.So im sure its in best Condition.I would notice any Issues.Trust me.
Six Maps in my Addon are running well without any Problems,why shoud my Game have any Problems if ONLY this Map isnt running.Newset Virmund Map runs well.

But i followed your advise. Only BF1 Folder and ISL are in and Boom after pressing -Spawn Button- CDT. :wink:

There must be another Problem with Locals or something.I dunno
User avatar
Delta 47
Jedi
Jedi
Posts: 1127
Joined: Sun Dec 23, 2007 12:07 am
Games I'm Playing :: BioShock
xbox live or psn: Delta811
Location: MI, USA
Contact:

Re: Island

Post by Delta 47 »

The only reason I suggested that was because I had the exact same problem a while back with the Geonosis: Arena map. Every time I played the map I got a CTD and come to find out it was another addon map that was causing the problem and the oddest possible reason too.
User avatar
Sky_216
Droid Pilot Assassin
Droid Pilot Assassin
Posts: 2086
Joined: Mon Feb 13, 2006 3:28 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Re: Island

Post by Sky_216 »

Good map. Especially like the layout (something I always have difficulty with).

@ everyone with crashes:
Caused by water. Big map, lots of water, lots of water under land = crash alot.

@Jedimaster: I've had to remove most of the water to fix that issue. Surrounded by forested hills and cliffs instead of sea (with some nice lakes though). Sorry, I woulda preffered sea too.
theultimat
Lieutenant General
Lieutenant General
Posts: 679
Joined: Sun Apr 13, 2008 1:39 pm
Location: UK

Re: Island

Post by theultimat »

Skyhammer_216 wrote:@Jedimaster: I've had to remove most of the water to fix that issue. Surrounded by forested hills and cliffs instead of sea (with some nice lakes though). Sorry, I woulda preffered sea too.
Why not have real water for a bit on the edges, then make an object that looks like the sea, with an animated texture? If it was far enough, then you wouldn't be able to tell the difference...in theory...
Post Reply