Changing the Roof

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Tuskenjedi

Changing the Roof

Post by Tuskenjedi »

This would take small time if anyone decided to help me out.

could you take this building (nab2_bldg_b_03, I think) and make it so you can walk on the roof? When I trie to walk on top of it I fall through, and the inv_walls aren't helpful. If you take this up I would gladly appreciate it if you named it the original name so I could ovewrite the ones I already have on my map. Thank very, very much.

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Last edited by Tuskenjedi on Thu Jun 22, 2006 6:39 pm, edited 1 time in total.
Qdin
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RE: My EXTREMELY humble request

Post by Qdin »

how about adding one of those cubes under the building at the roof? unless you want a door + stairs etc.?

btw, this goes for all: this would've been a better title: Roof on a buidling :wink: all that begging and all that isn't the best way :wink: we're real people, ya' know? :P so a humble request don't tell us the problem, and COULD sound like a little kid asking "will anyone do this and that hero? would OMFG Roxxor111!!!"

see the point? :wink:
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Post by Vyse »

If you really want this to happen, download the GT Mesh Lego pack and use the poster meshes for your flat roof. Then use a .option to scaled up the poster to your correct size. ;)

and ya you should edit the thread title ;)
Tuskenjedi

Post by Tuskenjedi »

k, I will edit the thread title,
and the invisible cubes aren't working out for me, like I said in post 1
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Post by Vyse »

Have you tried the posters? There flat planes not cubes, thats why I sugjested them.
Tuskenjedi

Post by Tuskenjedi »

sure, I guess I'll try them
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