KOTOR-BF2 Mod: Peragus II: Mining Colony

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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RevanSithLord
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Post by RevanSithLord »

Yea. Be original with your textures. You can use inspiration and make textures that resemble the game. But enough of that as Teancum just said not to. I just wanted to make two statements and that's that.

So far, this project looks pretty good to me. Looks like it'll be sweet. Someone should really make those Mark II mining droids. I mean, using an SBD is fine and dandy, but it'd be cooler to use a custom-made player model... I dunno, just what you want. lol. But yea, very good luck with that! I'd love to play anything involving KotOR 2: Peragus. That was a very cool facility indeed. :shock: Nice work!
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Maveritchell
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Post by Maveritchell »

Small update, school's kept me pretty busy of late.

I took some time to learn the very basics of XSI, and my first model was this T3-Unit model. This unit will go ingame on the miners' side, probably with a shock cannon and a blaster.

Image

I only have the 4.2 ModTools, so anyone with the full version, I would sure like your help exporting to .msh and creating a basic (I can retexture once I have a texture-map) texture.

Any modelers out there looking for something to kill time with - we could sure use the help. ;)
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Post by The_Emperor »

It looks a bit fat :P
Razgriz

Post by Razgriz »

This looks pretty good but it needs alot of work
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Maveritchell
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Post by Maveritchell »

The_Emperor wrote:It looks a bit fat :P
Looking at a source pic, you're right. Fixed:

Image

And @ Razgriz: If it needs a lot of work, then say what it needs.
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Post by Protector_Pulch »

It needs a longer nose/eye. The head should have a bit less height.
On the "chest" there need to be a tool, probably the shock cannon you plan to use.
A little antenna on the head, and the front edge of the corpus should be closer to the "legs"
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Post by Maveritchell »

Protector_Pulch wrote:It needs a longer nose/eye. The head should have a bit less height.
On the "chest" there need to be a tool, probably the shock cannon you plan to use.
A little antenna on the head, and the front edge of the corpus should be closer to the "legs"
This is the source picture I'm working from:

http://starwars.wikia.com/wiki/Image:T3M4-NEGD.jpg

And yes, there is a tool, but if you recall (if you've played KOTOR), T3's appendage/tool only came out when he was slicing a computer. I'm fairly certain I have the "eye" right on, and the antenna I feel would be unnoticable, so why complicate the model, right? Remember, this model will probably be around the height of a medical droid, if not shorter. I may add a blaster on the very top, if for no other reason so that it has a logical hardpoint for its weaponfire.

You may be right about the head height, though, I'll look at that.
Razgriz

Post by Razgriz »

Id rather worry more about the blaster than the tool. It should go right on his head
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Post by Maveritchell »

T3-Unit with blaster:

Image
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Post by The_Emperor »

Ah yes :P That's looking pretty nice :D
Razgriz

Post by Razgriz »

yeah dude thats great
Protector_Pulch

Post by Protector_Pulch »

Is it just me, or is the whole corpus a bit too big ? Well, that doesn't matter. We can recognise the T3, and a good skin will help us to overlook any little mistakes.
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Post by Maveritchell »

Protector_Pulch wrote:Is it just me, or is the whole corpus a bit too big ? Well, that doesn't matter. We can recognise the T3, and a good skin will help us to overlook any little mistakes.
I put the model on a diet, and voila! A whole new T3.

Image

I wouldn't be posting the models if I didn't think they needed work, and making a model a little skinnier or fatter is hardly any work at all.
Razgriz

Post by Razgriz »

it keeps looking better and better muahaahah i cant wait
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Post by The_Emperor »

The head looks a bit big after his diet :P And his uhm.. feet :P
It's really close to what it should look like :D Great job :D
Razgriz

Post by Razgriz »

i admit the head needs minor shrinkage and the back legs need alot! but its good
Protector_Pulch

Post by Protector_Pulch »

Maybe a little bit taller, than he'd be almost perfect.
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Post by Chris165 »

It's very nice, but i think it's missing something, but I just don't know what it is....
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Post by The_Emperor »

texture? :P
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Post by Chris165 »

hehe lol, no, I started my kotor2 and i ment the antenna
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