KASHYYYK:VILLAGE v3.0 RELEASED :)
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Leviathan
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Kaos66
http://savefile.com/files.php?fid=5781127
heres the link 2 v2.0 beta theres still a few things i gotta do but i wanted 2 post v2.0beta for now
pls post feedbak
heres the link 2 v2.0 beta theres still a few things i gotta do but i wanted 2 post v2.0beta for now
pls post feedbak
- Teancum
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I have to say, it's a big improvement. I actually had fun! Here's a few more suggestions:
-There's a big patch of foliage near the center control point that is really rough. If you set up foliage in the editor, you can paint it onto the terrain just like painting the textures. To find out how to do this, open up the documentation that came with the tools, click on ZeroEdit Reference, then in that window, search for FOLIAGE EDIT MODE. It's really tons easier, as you can set up grass, shrubs, etc. all in one file, then just paint it and it will place those in a random order wherever you 'paint' in the editor.
-The terrain is kinda light. Select color mode, then click on one of the grey colors (probably somewhere in the middle) and then click 'fill world'. It will look kinda dark in ZeroEdit, but will look great in-game. The easiest solution to this (if you only paint the terrain one color) is to fill the world with white while you're edting, then back to grey right before you save.
-Oh -- after you are done editing colors, (just before you save) in the upper right hand corner, click 'image', then 'burn terrain'. That will give huts and trees shadows. It doesn't apply to foliage, and it doesn't apply to vehicles, they have their own shadows.
-Other than that, the rocky outline you have needs to be less of a rectangular shape (if you're looking straight down on the map from ZeroEdit) bring it in some here and there to make it more random. Also, raise some parts of the rocky outline to give more variation.
Looking really good Kaos, keep it up.
-There's a big patch of foliage near the center control point that is really rough. If you set up foliage in the editor, you can paint it onto the terrain just like painting the textures. To find out how to do this, open up the documentation that came with the tools, click on ZeroEdit Reference, then in that window, search for FOLIAGE EDIT MODE. It's really tons easier, as you can set up grass, shrubs, etc. all in one file, then just paint it and it will place those in a random order wherever you 'paint' in the editor.
-The terrain is kinda light. Select color mode, then click on one of the grey colors (probably somewhere in the middle) and then click 'fill world'. It will look kinda dark in ZeroEdit, but will look great in-game. The easiest solution to this (if you only paint the terrain one color) is to fill the world with white while you're edting, then back to grey right before you save.
-Oh -- after you are done editing colors, (just before you save) in the upper right hand corner, click 'image', then 'burn terrain'. That will give huts and trees shadows. It doesn't apply to foliage, and it doesn't apply to vehicles, they have their own shadows.
-Other than that, the rocky outline you have needs to be less of a rectangular shape (if you're looking straight down on the map from ZeroEdit) bring it in some here and there to make it more random. Also, raise some parts of the rocky outline to give more variation.
Looking really good Kaos, keep it up.
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Kaos66
- Teancum
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sawyerdk9
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Omega-52
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Leviathan
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Omega', have you tried this Download URL ? 
