And i can't post the error log because the error log is over the character limit in a topic
New Sides aren't working
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- REivEN
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New Sides aren't working
Ok this is my problem i can't munge new sides when i munge i get this "Error Invalid Parameters (sides name)
And i can't post the error log because the error log is over the character limit in a topic
please help
And i can't post the error log because the error log is over the character limit in a topic
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NullCommando
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Re: New Sides aren't working
in data_***\Build\Sides Make a new folder that has the name of your side, then copy the munge.bat and clean.bat from ALL into your new folder, now it should work.
- Eagle Eye
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Re: New Sides aren't working
If you did what NullCommando says, and it doesn't work, make sure you have a MODID.req file in the new side map (perhaps thats the problem)
- REivEN
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Re: New Sides aren't working
Where can i find thatmake sure you have a MODID.req file in the new side map
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Death_Commando
Re: New Sides aren't working
Dude send me the side and i'll fix it
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SilvaDalek
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Re: New Sides aren't working
If it is too big, get rid of all the soldier animation "setnumberto" ones okay
.
- Eagle Eye
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Re: New Sides aren't working
data_***\Sides\for example: ABC sidename\ABC.req with all object reqs in (by the effects, odf, msh and req maps)REivEN wrote:Where can i find thatmake sure you have a MODID.req file in the new side map
the munge need the ABC.req file to export all objects in game
- REivEN
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Re: New Sides aren't working
Hey guys please help me even if i uninstaled the mod tools and reinstaled it says that "Error (Invalid Parameter): cor
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bobby_fett
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Re: New Sides aren't working
Try and name the folder where you are working on it something else, eg. REP. (eg. C:\BF2_ModTools\data_XXX\Sides\REP), this sometimes works for me if one of the units in my side is called "rep_xxx".
- Eagle Eye
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Re: New Sides aren't working
Can i see the lua u use?
(C:\BF2_ModTools\data_***\Common\scripts\***c_con.lua or g_con.lua)
And did you at a line like this?
In my example i use a naboo starfighter in the CLO sidemap
(C:\BF2_ModTools\data_***\Common\scripts\***c_con.lua or g_con.lua)
And did you at a line like this?
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- REivEN
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Re: New Sides aren't working
Hidden/Spoiler:
well her eis the lua
- Eagle Eye
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Re: New Sides aren't working
Hidden/Spoiler:
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Anyway, add the comma and change hero
EDIT: also u didn't define a ReadDataFile("dc:SIDE\\ line for:
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- REivEN
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Re: New Sides aren't working
Nope that still doesn't help
i get this error again error invalid parameter
- Teancum
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Re: New Sides aren't working
Post the exact errors, otherwise we're sorta fishing in the dark.
- REivEN
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Re: New Sides aren't working
Hidden/Spoiler:
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Aman/Pinguin
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Re: New Sides aren't working
Put your SoldierAnimationPoolSize up to 450
Oh and whats the path of your Modtools?
Oh and whats the path of your Modtools?
- Teancum
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Re: New Sides aren't working
To do that, add this line to your memory pool section:
SetMemoryPoolSize("SoldierAnimation", 750) --high to be safe
Then re-post the entire log, and be sure to use the Hide tag so we don't have to scroll forever.
SetMemoryPoolSize("SoldierAnimation", 750) --high to be safe
Then re-post the entire log, and be sure to use the Hide tag so we don't have to scroll forever.
- REivEN
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Re: New Sides aren't working
And in where do i add that ?SetMemoryPoolSize("SoldierAnimation", 750)
EDIT: OH great go another Error in visual munge **** ERROR: luac returned 1
ERROR reading processed script
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Aman/Pinguin
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Re: New Sides aren't working
Teancum wrote:To do that, add this line to your memory pool section
- REivEN
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Re: New Sides aren't working
Hidden/Spoiler:
