New Weapon Stance

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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wazmol
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New Weapon Stance

Post by wazmol »

I have edit the skeleton by 'Fred and i have made it so its the stance for my new weapon, however i was wondering what do i have to do now. basicly all i have done is rotated the bones to how i want them. i do not need animations for firing or reload just the original stance, what would i do to get this to work ingame?

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Gogie
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Re: New Weapon Stance

Post by Gogie »

you just need to export the animation to the stand_idle pose you want it to be
should be under the human folder in animations under soldieranimationbank
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