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I would actually reccomend that yo udo not add any vehicles to CW era, because I personally believe that it is better to have an infantry version and a non infantry version of this map.
that's what I tried the most... and it's the best era for this map...I think.
I dont think so........
add a CP in the hangar...it's kind of irritating to not spawn there when I want a veichle and it's also irritating to spawn at the hangar when someone is trying to take over the CP..
I agree on that.
This is what I think Rhen Vhar would look like in a film.
But overall................. Great Map!!
I was playing and I was in the end of the game the enemy had only 1 trooper left so I went to go capture the last command past, but the command past wouldn’t capture. So I looked on my mini map and I saw the enemy was in a glitch! So I couldn’t win the game.
Ok, my 2 cents:
I - I don't think you should try to include i the recon units &commanders theirselves, because Teancum won't likely allow you.He's rather restrictive with this...but you could just load them from the Conv.-Pack, for everybody has it.
II - Mhh, this should be my complaint about the snow texture, but then I saw that lighting issue...I'll try and post again later.
III - CW is unfair. The clones (which are in the weaker postion, for they have to attack a fortified position) have less reinforcements thatn the CIS !
IV - The surrounding of the Rep. start cp is too empty. Add some landed Laats (or anything else that is a troop transport) to explain where the clone came from
V - When you're the attacker, there's absolutely too few terrain and too few variety in terrain on your left hand side. These current slopes look artifical, because they're so regular.
VI - GCW runs properly, don't worry !
VII - Maybe you could add a CTF that completly inside the fortress, assaulting only gets boring after several runs.
VIII - After all, this a brilliant map, the feeling of being under siege (or sieging) is very intense, the rhen var terrain is used properly etc
IX - Man, I Love those wall turrets and the buildingable obstacle !
X - continue like this !
They are free to use, just so long as you require users to have the pack in order to use them. If you put them in your lua, they *should* work for both those with and without the pack. Those without the pack just won't see em.
Yeah, that's what I meant with loading the RSC units from the Conv.Pack.
@Topic:
I've toyed around a bit...but without any sucess - in my safe test mode (800x600) and GCW the ground texture is always grey, no matter what I do.
I just found a weird glitch. If you spawn at one of the command posts that the attackers have in Capture the flag you will merely fall through the floor and continue falling until you hit a death region.