Space-Ground Mappack 1 v.1.0 released
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- skelltor
- Sith

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Re: Space-Ground Mappack 1 v.1.0 released
By DT and BFX I would assume he means adding the dark times and battlefront extreme eras.
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Redline
- 2nd Lieutenant

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Re: Space-Ground Mappack 1 v.1.0 released
Okay, but first of all the bugs must disappear.skelltor wrote:By DT and BFX I would assume he means adding the dark times and battlefront extreme eras.
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kinetosimpetus
- Imperial Systems Expert

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Re: Space-Ground Mappack 1 v.1.0 released
I haven't tried it yet, I probably should, but for the poll, What about not being able to land just anywhere, but have more designated landing zones? For example, don't allow pilots to land in the middle of nowhere, or in a street or on top of buildings, but allow them to land near cp's or in a courtyard or clearing. there could be flags or banners as indicators of landable areas?
- Anakin
- Master of the Force

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Re: Space-Ground Mappack 1 v.1.0 released
skelltor wrote:By DT and BFX I would assume he means adding the dark times and battlefront extreme eras.
@Redline: sounds awesome. i allready voted
- Khicken
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Re: Space-Ground Mappack 1 v.1.0 released
nice job!
already tried it it was fun
one thing i found though is that no AI spawn from the trade federation ship
another thing i found is that the AI like to fly in ships but wont fight on the ground
otherwise it was good! :chew:
already tried it it was fun
one thing i found though is that no AI spawn from the trade federation ship
another thing i found is that the AI like to fly in ships but wont fight on the ground
otherwise it was good! :chew:
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Noobasaurus
- Droid Pilot Assassin

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Re: Space-Ground Mappack 1 v.1.0 released
Try setting the AI count to 32.Khicken wrote:one thing i found though is that no AI spawn from the trade federation ship
another thing i found is that the AI like to fly in ships but wont fight on the ground
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kinetosimpetus
- Imperial Systems Expert

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Re: Space-Ground Mappack 1 v.1.0 released
I've tried to download this a few times and it is freezing at 5%, can someone upload it again? maybe as an ultracompressed .7z?
- Unlucky13
- Sergeant Major

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Re: Space-Ground Mappack 1 v.1.0 released
Here you go, got it down to 115 MB.
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kinetosimpetus
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Re: Space-Ground Mappack 1 v.1.0 released
It is still failing to download. 
- anakinfang
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Re: Space-Ground Mappack 1 v.1.0 released
you should make the file size smaller because it crashed.
- Unlucky13
- Sergeant Major

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Re: Space-Ground Mappack 1 v.1.0 released
Do you mean the download crashed or the game, the file size would have nothing to do with the game crashing.
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THEWULFMAN
- Space Ranger
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Re: Space-Ground Mappack 1 v.1.0 released
Here's a Mediafire link if you want to try that out Kineto.
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kinetosimpetus
- Imperial Systems Expert

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Re: Space-Ground Mappack 1 v.1.0 released
I'll try that later, Wulf.
The downloads have either not completed and/or can't be opened.
The downloads have either not completed and/or can't be opened.
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Redline
- 2nd Lieutenant

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Re: Space-Ground Mappack 1 v.1.0 released
It's packed in winrar. You need winrar to unpack. www.google.dekinetosimpetus wrote:I'll try that later, Wulf.
The downloads have either not completed and/or can't be opened.
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kinetosimpetus
- Imperial Systems Expert

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Re: Space-Ground Mappack 1 v.1.0 released
I have 7zip, so formats aren't a problem. I was able to DL Wulf's link.
- Khicken
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Re: Space-Ground Mappack 1 v.1.0 released
I found a problem with utapau that you could fix
The Republic hangar with the republic starfighters has a cross bar that is too low so you cant get out of the hangar.
otherwise it is fine!
The Republic hangar with the republic starfighters has a cross bar that is too low so you cant get out of the hangar.
otherwise it is fine!
- willinator
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Re: Space-Ground Mappack 1 v.1.0 released
I noticed another, so far unreported bug for Utapau. Sometimes, for no particular reason, when the level loads there is no terrain texture. all the objects look correct, everything else is fine, just all the terrain outside the sinkhole is black.
- PizzatheHutt
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Re: Space-Ground Mappack 1 v.1.0 released
Hi,I'm new here!!!
Finally, space-ground assault maps!!!
This map pack is excellent,Utapau is the best map , It was like in Episode III :clone: .
Some small issues:
On Utapau, the republic shuttle is directly crashing onto the planet's surface and the separatist
shuttle is always crashing after takeoff.
On Naboo, even with 32 AI, there wasn't any infantry on the ground and the fighters directly
went into the atmosphere instead of attacking the cruisers.
Can't wait for the second mappack !!!
Sorry for my bad English
Finally, space-ground assault maps!!!
This map pack is excellent,Utapau is the best map , It was like in Episode III :clone: .
Some small issues:
On Utapau, the republic shuttle is directly crashing onto the planet's surface and the separatist
shuttle is always crashing after takeoff.
On Naboo, even with 32 AI, there wasn't any infantry on the ground and the fighters directly
went into the atmosphere instead of attacking the cruisers.
Can't wait for the second mappack !!!
Sorry for my bad English
- linksith
- Command Sergeant Major

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Re: Space-Ground Mappack 1 v.1.0 released
finally a project that is close to perfection. you have accomplished something that i have been working on for a long time. maybe if i never found out about minecraft, i would have finished my project like you did. and about those headaches, i know how you feel. trust me i really do.
EDIT: Wow, it's been a long time since I posted anything on GT!
EDIT: Wow, it's been a long time since I posted anything on GT!
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Javen
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Re: Space-Ground Mappack 1 v.1.0 released
IDK if any one one else tried it online, but it crashes
