Space-Ground Mappack 1 v.1.0 released

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Shall it be possible to land everywhere on land?

Poll ended at Fri Oct 28, 2011 10:34 am

Yes, it would make the gameplay better.
15
88%
No, it would destroy the gameplay!
2
12%
 
Total votes: 17
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skelltor
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Re: Space-Ground Mappack 1 v.1.0 released

Post by skelltor »

By DT and BFX I would assume he means adding the dark times and battlefront extreme eras.
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Re: Space-Ground Mappack 1 v.1.0 released

Post by Redline »

skelltor wrote:By DT and BFX I would assume he means adding the dark times and battlefront extreme eras.
Okay, but first of all the bugs must disappear.
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Re: Space-Ground Mappack 1 v.1.0 released

Post by kinetosimpetus »

I haven't tried it yet, I probably should, but for the poll, What about not being able to land just anywhere, but have more designated landing zones? For example, don't allow pilots to land in the middle of nowhere, or in a street or on top of buildings, but allow them to land near cp's or in a courtyard or clearing. there could be flags or banners as indicators of landable areas?
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Re: Space-Ground Mappack 1 v.1.0 released

Post by Anakin »

skelltor wrote:By DT and BFX I would assume he means adding the dark times and battlefront extreme eras.
:yes:

@Redline: sounds awesome. i allready voted
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Re: Space-Ground Mappack 1 v.1.0 released

Post by Khicken »

nice job! :thumbs:

already tried it it was fun

one thing i found though is that no AI spawn from the trade federation ship

another thing i found is that the AI like to fly in ships but wont fight on the ground

otherwise it was good! :chew:
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Re: Space-Ground Mappack 1 v.1.0 released

Post by Noobasaurus »

Khicken wrote:one thing i found though is that no AI spawn from the trade federation ship

another thing i found is that the AI like to fly in ships but wont fight on the ground
Try setting the AI count to 32.
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Re: Space-Ground Mappack 1 v.1.0 released

Post by kinetosimpetus »

I've tried to download this a few times and it is freezing at 5%, can someone upload it again? maybe as an ultracompressed .7z?
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Re: Space-Ground Mappack 1 v.1.0 released

Post by Unlucky13 »

Here you go, got it down to 115 MB.
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Re: Space-Ground Mappack 1 v.1.0 released

Post by kinetosimpetus »

It is still failing to download. :(
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Re: Space-Ground Mappack 1 v.1.0 released

Post by anakinfang »

you should make the file size smaller because it crashed.
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Re: Space-Ground Mappack 1 v.1.0 released

Post by Unlucky13 »

Do you mean the download crashed or the game, the file size would have nothing to do with the game crashing.
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Re: Space-Ground Mappack 1 v.1.0 released

Post by THEWULFMAN »

Here's a Mediafire link if you want to try that out Kineto.
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Re: Space-Ground Mappack 1 v.1.0 released

Post by kinetosimpetus »

I'll try that later, Wulf.
The downloads have either not completed and/or can't be opened.
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Re: Space-Ground Mappack 1 v.1.0 released

Post by Redline »

kinetosimpetus wrote:I'll try that later, Wulf.
The downloads have either not completed and/or can't be opened.
It's packed in winrar. You need winrar to unpack. www.google.de
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Re: Space-Ground Mappack 1 v.1.0 released

Post by kinetosimpetus »

I have 7zip, so formats aren't a problem. I was able to DL Wulf's link.
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Re: Space-Ground Mappack 1 v.1.0 released

Post by Khicken »

I found a problem with utapau that you could fix

The Republic hangar with the republic starfighters has a cross bar that is too low so you cant get out of the hangar. :(

otherwise it is fine! :mrgreen:
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Re: Space-Ground Mappack 1 v.1.0 released

Post by willinator »

I noticed another, so far unreported bug for Utapau. Sometimes, for no particular reason, when the level loads there is no terrain texture. all the objects look correct, everything else is fine, just all the terrain outside the sinkhole is black.
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Re: Space-Ground Mappack 1 v.1.0 released

Post by PizzatheHutt »

Hi,I'm new here!!!
Finally, space-ground assault maps!!! :bowdown:
This map pack is excellent,Utapau is the best map , It was like in Episode III :clone: .
Some small issues:
On Utapau, the republic shuttle is directly crashing onto the planet's surface and the separatist
shuttle is always crashing after takeoff.
On Naboo, even with 32 AI, there wasn't any infantry on the ground and the fighters directly
went into the atmosphere instead of attacking the cruisers.

Can't wait for the second mappack !!!

Sorry for my bad English
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Re: Space-Ground Mappack 1 v.1.0 released

Post by linksith »

finally a project that is close to perfection. you have accomplished something that i have been working on for a long time. maybe if i never found out about minecraft, i would have finished my project like you did. and about those headaches, i know how you feel. trust me i really do.

EDIT: Wow, it's been a long time since I posted anything on GT!
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Re: Space-Ground Mappack 1 v.1.0 released

Post by Javen »

IDK if any one one else tried it online, but it crashes
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