Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.
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maxloef
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by maxloef » Thu Dec 23, 2010 6:56 am
commander501stappo wrote: nice bomber
offtopic: lol your avatar
thanx...at both
my avatar was like 2nd place christmas avatar...4 years agoo or something
on another note as i am always questioning my work i had a good look at the bomber and noticed allot of things being out of proportion (BAD PANDEMIC) so i fixed it.
I changed some scaling (mostly wings and connection between wings) to make it fit more with the schematics and movie scenes!
commander501stappo
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by commander501stappo » Thu Dec 23, 2010 7:04 am
I like it
maxloef
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by maxloef » Thu Dec 23, 2010 11:32 am
Allright time for another update...the tiebomber mesh has been reworked...AGAIN...and the tie avenger is finished.
also here is a comparison to my updated tie bomber and the STOCK tie bomber:
skelltor
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by skelltor » Thu Dec 23, 2010 11:34 am
Vary nice I like them a lot
the bomber looks great.
Darth_Spiderpig
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by Darth_Spiderpig » Thu Dec 23, 2010 11:54 am
Sorry to tell you, but the stock bomber looks better imo.
Mainly because the stock texture is more detailed and looks more realistic.
The Avenger looks great though.
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by maxloef » Thu Dec 23, 2010 12:07 pm
the Tie Droid!
on another note...
Darth_Spiderpig wrote: Sorry to tell you, but the stock bomber looks better imo.
Mainly because the stock texture is more detailed and looks more realistic.
The Avenger looks great though.
yeah...u do realize the original textures look cartoony right? this texture adds uniform to the imperial fighters.
here is a comparison with the fighters included...the stock bomber is by all means...LESS detailed...
Darth_Spiderpig
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by Darth_Spiderpig » Thu Dec 23, 2010 12:19 pm
I didn't say the model isn't more detailed, I meant the stock texture had more depht imo.
And I don't think the stock skin looks cartoony, but that doesn't matter anyways.
Compared to your other fighters the stock one really looks out of place.
Keep it up!
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by Jendo7 » Thu Dec 23, 2010 12:19 pm
Impressive! Good work
The wing details look much better.
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by maxloef » Thu Dec 23, 2010 12:25 pm
im on fire here...heres another one
the tie vanguard...after this...tie heavy bomber and interdictor!
or should i give a stab at the assault gunboat and missleboat?
Darth_Spiderpig
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by Darth_Spiderpig » Thu Dec 23, 2010 12:28 pm
maxloef wrote: im on fire here...heres another one
the tie vanguard...after this...tie heavy bomber and interdictor!
or should i give a stab at the assault gunboat and missleboat?
Give a stab at the assault gunboat and missleboat.
Nice Vanguard btw
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by maxloef » Thu Dec 23, 2010 6:18 pm
I added visible missiles to the Tie-avenger!
and both bomber additions from galactic battlegrounds.
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by jdee/barc » Thu Dec 23, 2010 6:29 pm
my heart stopped. twice.
commander501stappo
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by commander501stappo » Thu Dec 23, 2010 6:40 pm
I like them all, and the TIE Vanguard looks greater than great XD, but the wings looks a bit too bowed if you get my meaning, it may just be from that view point(or just me).
as for the bombers, I really like the ideas, the four duble bomber looks waaay overpowered, but it'll be fun to try out.
and I love the visivble missiles on the TIE Avenger, I've hated the lack of visible things in the stock game.
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by acryptozoo » Thu Dec 23, 2010 7:22 pm
AWESOME
not alot of models from good ole galactic battlegrounds
and the the missiles look awesome
great job
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by Null_1138 » Thu Dec 23, 2010 9:22 pm
Ah, Battlegrounds. I like what I see Max, keep it up!
SAMofBIA2
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by SAMofBIA2 » Fri Dec 24, 2010 12:44 am
omg quad bomber OP much XD, anyway these are some very nice models and will be neat to see ingame.
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by Delta-1035 » Fri Dec 24, 2010 3:09 am
Awesome, I love the heavy bomber.
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by Darth_Spiderpig » Fri Dec 24, 2010 6:20 am
Wow, this whole pack is getting more awesome every time I look here.
The quad-bomber looks bad-a**. >:)
maxloef
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by maxloef » Fri Dec 24, 2010 7:19 am
Small problem
Ive got xsi 6.01 and i cant get the exporter to work...i have an xsi 5.0 but it wont run due to some stupid dll thats not workin ilcor10.dll i found a good verison of that dll in the xsi files but it wont start up 5.0 might have to do with it being 32 bits programm. Any help would be nice
Darth_Spiderpig
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by Darth_Spiderpig » Fri Dec 24, 2010 7:53 am
maxloef wrote: Small problem
Ive got xsi 6.01 and i cant get the exporter to work...i have an xsi 5.0 but it wont run due to some stupid dll thats not workin ilcor10.dll i found a good verison of that dll in the xsi files but it wont start up 5.0 might have to do with it being 32 bits programm. Any help would be nice
Well, I don't know about the issue on 6.01, but I could export them for you if you're okay with it.