Question about lighting the terrain
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Astute
- Rebel Colonel

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Question about lighting the terrain
On the map i'm working on, it's quite difficult to make all the lighting look authentic. I've fixed all of the objects on the map so they work with the lighting, however the ground remains the same, regardless. Is there some way I can light the terrain so that it is affected by spot lights? Example, if I have a blue light pointing to the terrain, then the blue light should show on the ground.
- General_Grievous_4
- Rebel Sergeant

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RE: Question about lighting the terrain
Could you just color the terrain where the spotlight hits?
-
Kyross
RE: Question about lighting the terrain
I was abou to suggst the same.
- Teancum
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RE: Question about lighting the terrain
What I would do is place light in each area you want to affect the terrain with. Next, burn terrain. Finally (if the lights have messed up how your objects look) delete the lights again.
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Astute
- Rebel Colonel

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RE: Question about lighting the terrain
Well.. the only problem is I need the terrain to change ingame according to lighting. Coloring/burning will not work in this case. Oh well.
- Teancum
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RE: Question about lighting the terrain
Yeah, you're outta luck there. Objects are dynamic, but terrain isn't.
