This is the ord exp for the muzzleflash
I don't think I screwed that up though. Even though the effect didn't appear, the light I assigned to the ord did.[ExplosionClass]
ClassLabel = "explosion"
[Properties]
LifeSpan = "0.5"
Damage = "0.0"
DamageRadiusInner = "0.0"
DamageRadiusOuter = "0.0"
Shake = "0"
ShakeLength = "0"
ShakeRadiusInner = "0"
ShakeRadiusOuter = "0"
Effect = "muzzleflash_tmse_blue"
VehicleScale = "1.0"
PersonScale = "0.0"
DroidScale = "0.0"
BuildingScale = "0.0"
AnimalScale = "0.0"
SoundProperty = "imp_weap_ord_exp_lg"
The other possibility is that I did something wrong with the effect. Could someone download this file and put it ingame and see if it works? Raise the memorysizepool for the particle transformer if you need to.
http://www.yousendit.com/transfer.php?a ... A43FDE8BB8



