Saturn_V wrote:You could try adding this line to the config.ini file that is in your Data<YourModName> folder:
FlipModelX = 1
The config.ini holds settings for Zeroedit and I've added this line as a matter of course to my maps.
I'm not 100% sure on why this model flipping happens, but I have seen mentioned that models were either "left handed" or "right handed", and at some point Pandemic switched over from one to the other, which may be why this only happens with some models.
This entry in the config.ini file will fix the flipping in Zeroedit. I have added it to the all my map folder config files as well and it works.
[default]
startWindowed = 1
windowWidth = 1024
SkipLA = 1
windowHeight = 768
screenFormat = 0
refreshRate = 0
maximizeWindow = 0
includeProperties = 0
journalMode = 0
valueMode = 0
valueLevel = 2
handleException = 0
doMouse = 1
showMsg = 0
msgWidth = 300
EOLocalLocked = 0
DefNavSpeed = 5
LoadLastWorld = 1
UseLayers = 1
LayerWindowX = 832
LayerWindowY = 0
ConfirmExit = 0
EnableEncounterODFSearch = 1
LayerWindowAutoSwitchSelect = 1
LayerSelectAlwaysOnTop = 1
MinLayerWindowWidth = 545
MinLayerWindowHeight = 306
ShowGroupsAtStartup = 0
ShowLayersAtStartup = 0
UseSlowcollision = 0
CheckWritableLayersAtLoad = 1
FlipModelX = 1
Steve