Troubles figuring out objects

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Warfare32
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Troubles figuring out objects

Post by Warfare32 »

I've been having troubles figuring out what objects are which when pulling them into ZE.... i see the name of it like i know its part of a hanger, or a hallway, but untill i pull it into ZE i know what it is.... i think it would be helpful if there were mini pictures available or something... do i have to keep guessing what is what? :shock:
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Eggman
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Re: troubles figuring out objects

Post by Eggman »

Try the Msh Viewer, available here: http://www.gametoast.com/forums/viewtop ... 4&p=281161

This way you can see what an object looks like before you clutter up your world's folders with unnecessary files (I wish I had used this program earlier on in my modding career).
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Superm9
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Re: troubles figuring out objects

Post by Superm9 »

Yep, MSH Viewer is the way to go. I use it to see how new skins look like w/o having to sit through a munge and open up the game - it saves time and effort! :wink:
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Fiodis
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Re: troubles figuring out objects

Post by Fiodis »

Also, for some of them, their ODF names are self-explanatory. To wit:

Code: Select all

hoth_prop_millenium_falcon
Step-by-step Analysis:
Hidden/Spoiler:
[code]hoth_[/code]
It's from Hoth.
[code]prop_[/code]
It's a prop, not a unit or whatever.
[code]millenium_falcon[/code]
That was the name of Solo's ship....wasn't it? Yeah, there was one on Hoth....
Etc. Sounds simple but, believe it or not, I've screwed up with these in the past. A few aren't so simple:
Hidden/Spoiler:
[code]fel1_bldg_bladder[/code]
[code]fel1_[/code]
Felucia.
[code]bldg_[/code]
Building.
[code]bladder[/code]
Bladder.


Felucian Bladder Monument. :wink:
In any case, that was in the days before MSH Viewer. Now that we've got that, the best way to find what you need is to go through your MSH folders, find what you want, and take out the corresponding ODFs, MSHs, TGAs, and whatnot.
Warfare32
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Re: troubles figuring out objects

Post by Warfare32 »

or we can just use the msh viewer which is a lot more amazing lol..... thanks for the msh viewer, it rocks :thumbs:
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