Hey guys,
I wanted to make a helmet addon for the jed_inf_sith player model, so I followed MandeRek's tutorial for adding addon mshs and the result wasn't exactly what I had hoped it to be.
Ingame Pics:
I had dummyroot rotated 90, 0, 90 just like the tutorial said and my helmet model is centered over the null at 0, 0, 0. The model also faces the Z axis. Yet for some reason, the model shows up ingame too low on the Y, off to the right on the X, and too far forward on the Z. I would really appreciate any help on this, as I have spent over an hour yesterday re-exporting and munging but it never shows up in the correct position.
Also, before anyone asks here is a portion of my unit odf:
Thanks in advanced to anyone who can figure this out!
