function AddNewGameModes(missionList, mapName, newFlags)
for i, mission in missionList do
if mission.mapluafile == mapName then
for flag, value in pairs(newFlags) do
mission[flag] = value
end
end
end
end
ReadDataFile("..\\..\\addon\\TCW\\data\\_LVL_PC\\shell.lvl")
--insert totally new maps here:
local sp_n = 0
local mp_n = 0
sp_n = table.getn(sp_missionselect_listbox_contents)
mp_n = table.getn(mp_missionselect_listbox_contents)
mp_missionselect_listbox_contents[mp_n+1] = sp_missionselect_listbox_contents[sp_n+1]
-- associate this mission name with the current downloadable content directory
-- (this tells the engine which maps are downloaded, so you need to include all new mission lua's here)
-- first arg: mapluafile from above
-- second arg: mission script name
-- third arg: level memory modifier. the arg to LuaScript.cpp: DEFAULT_MODEL_MEMORY_PLUS(x)
AddNewGameModes( sp_missionselect_listbox_contents, "uta1%s_%s", {era_w = 1, mode_con_w = 1, change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddNewGameModes( sp_missionselect_listbox_contents, "BPF%s_%s", {era_w = 1, mode_con_w = 1, change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddNewGameModes( sp_missionselect_listbox_contents, "HUT%s_%s", {era_w = 1, mode_con_w = 1, change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddNewGameModes( sp_missionselect_listbox_contents, "BCC%s_%s", {era_w = 1, mode_con_w = 1, change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddNewGameModes( sp_missionselect_listbox_contents, "ALD%s_%s", {era_w = 1, mode_con_w = 1, change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddNewGameModes( sp_missionselect_listbox_contents, "KTC%s_%s", {era_w = 1, mode_con_w = 1, change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddNewGameModes( sp_missionselect_listbox_contents, "tat2%s_%s", {era_w = 1, mode_con_w = 1, mode_eli_w = 1,change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddNewGameModes( sp_missionselect_listbox_contents, "tat3%s_%s", {era_w = 1, mode_con_w = 1, change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddNewGameModes( sp_missionselect_listbox_contents, "tan1%s_%s", {era_w = 1, mode_con_w = 1, change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddNewGameModes( sp_missionselect_listbox_contents, "kas2%s_%s", {era_w = 1, mode_con_w = 1, change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddNewGameModes( sp_missionselect_listbox_contents, "dag1%s_%s", {era_w = 1, mode_con_w = 1, change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddNewGameModes( sp_missionselect_listbox_contents, "kam1%s_%s", {era_w = 1, mode_con_w = 1, change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddNewGameModes( sp_missionselect_listbox_contents, "nab2%s_%s", {era_w = 1, mode_con_w = 1, change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddNewGameModes( sp_missionselect_listbox_contents, "CO1%s_%s", {era_w = 1, mode_con_w = 1, change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddNewGameModes( sp_missionselect_listbox_contents, "NBP%s_%s", {era_w = 1, mode_con_w = 1, change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddNewGameModes( sp_missionselect_listbox_contents, "NBT%s_%s", {era_w = 1, mode_con_w = 1, change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddNewGameModes( sp_missionselect_listbox_contents, "CO2%s_%s", {era_w = 1, mode_con_w = 1, change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddNewGameModes( sp_missionselect_listbox_contents, "cor1%s_%s", {era_w = 1, mode_con_w = 1, change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddNewGameModes( sp_missionselect_listbox_contents, "hot1%s_%s", {era_w = 1, mode_con_w = 1, change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddNewGameModes( sp_missionselect_listbox_contents, "fel1%s_%s", {era_w = 1, mode_con_w = 1, change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddNewGameModes( sp_missionselect_listbox_contents, "yav1%s_%s", {era_w = 1, mode_con_w = 1, change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddNewGameModes( sp_missionselect_listbox_contents, "geo1%s_%s", {era_w = 1, mode_con_w = 1, change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddNewGameModes( sp_missionselect_listbox_contents, "dea1%s_%s", {era_w = 1, mode_con_w = 1, change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddNewGameModes( sp_missionselect_listbox_contents, "pol1%s_%s", {era_w = 1, mode_con_w = 1, change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddNewGameModes( sp_missionselect_listbox_contents, "myg1%s_%s", {era_w = 1, mode_con_w = 1, change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddNewGameModes( sp_missionselect_listbox_contents, "spa7%s_%s", {era_w = 1, mode_assault_w = 1, change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddNewGameModes( sp_missionselect_listbox_contents, "spa6%s_%s", {era_w = 1, mode_assault_w = 1, change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddNewGameModes( sp_missionselect_listbox_contents, "mus1%s_%s", {era_w = 1, mode_con_w = 1, change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddNewGameModes( sp_missionselect_listbox_contents, "RVH%s_%s", {era_w = 1, mode_con_w = 1, change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddNewGameModes( sp_missionselect_listbox_contents, "RVC%s_%s", {era_w = 1, mode_con_w = 1, change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddNewGameModes( sp_missionselect_listbox_contents, "GNS%s_%s", {era_w = 1, mode_con_w = 1, change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddNewGameModes( sp_missionselect_listbox_contents, "KSI%s_%s", {era_w = 1, mode_con_w = 1, change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddNewGameModes( sp_missionselect_listbox_contents, "KSD%s_%s", {era_w = 1, mode_con_w = 1, change = {
era_w= { name="Star Wars: The Clone Wars", icon2="icon_tcw" },
},})
AddDownloadableContent("uta1","uta1w_con",4)
AddDownloadableContent("BPF","BPFw_con",4)
AddDownloadableContent("HUT","HUTw_con",4)
AddDownloadableContent("ALD","ALDw_con",4)
AddDownloadableContent("KTC","KTCw_con",4)
AddDownloadableContent("NBP","NBPw_con",4)
AddDownloadableContent("NBP","NBTw_con",4)
AddDownloadableContent("dea1","dea1w_con",4)
AddDownloadableContent("pol1","pol1w_con",4)
AddDownloadableContent("kam1","kam1w_con",4)
AddDownloadableContent("geo1","geo1w_con",4)
AddDownloadableContent("myg1","myg1w_con",4)
AddDownloadableContent("mus1","mus1w_con",4)
AddDownloadableContent("tat2","tat2w_con",4)
AddDownloadableContent("tat3","tat3w_con",4)
AddDownloadableContent("tan1","tan1w_con",4)
AddDownloadableContent("tat2","tat2w_eli",4)
AddDownloadableContent("kas2","kas2w_con",4)
AddDownloadableContent("dag1","dag1w_con",4)
AddDownloadableContent("nab2","nab2w_con",4)
AddDownloadableContent("spa7","spa7w_Diet Dr. Pepper",4)
AddDownloadableContent("spa6","spa6w_Diet Dr. Pepper",4)
AddDownloadableContent("cor1","cor1w_con",4)
AddDownloadableContent("CO1","CO1w_con",4)
AddDownloadableContent("CO2","CO2w_con",4)
AddDownloadableContent("hot1","hot1w_con",4)
AddDownloadableContent("fel1","fel1w_con",4)
AddDownloadableContent("yav1","yav1w_con",4)
AddDownloadableContent("RVH","RVHw_con",4)
AddDownloadableContent("RVC","RVCw_con",4)
AddDownloadableContent("KSI","KSIw_con",4)
AddDownloadableContent("KSD","KSDw_con",4)
AddDownloadableContent("BCC","BCCw_con",4)
AddDownloadableContent("GNS","GNSw_con",4)
-- all done
newEntry = nil
n = nil
ReadDataFile("..\\..\\addon\\TCW\\data\\_LVL_PC\\core.lvl")