Work Progressing : Duckburg

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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JabbaLovesLava
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Post by JabbaLovesLava »

[SBF]ATATFIGHTR wrote:Linus, are you gonna use my idea of using comic style skins for the teams?
It wasnt really your idea, check the 1st post (
I have an idea for your map: Make all characters in a comic style... it would fit better to the environment.
)
ML_916

Post by ML_916 »

FragMe! wrote:Looking good Linus
I would leave the sides as they are (not cartoon looking) it makes it more surreal like they all got magically transported to cartoon Duckburg. I think I have seen movies like that. :roll: Also I know it's a little early to be mentioning this but are you going to change names for localization, it would be funny to see Hewy Dewy or Lewy killed so and so not to mention Donald Duck or Kalle Anka or Anders And. Yes I am showing of with the different names for Donald :)

Anyway keep up the good work this looks like it would be fun too play.
Anders And!!! LoL, the norwegians (it's them, right?) are too funny :lol:

I'm really looking forward to this map. I'm always looking for good city maps, and this seems like an awesome one, and that it's in a cartoon world does'nt make it worse.

Suggestion:
Add an introvideo, the swedish intro to Ducktales (but which intro is best, old or new?)... Please? :roll:
That would be really awesome. But maybe it bumps up the filesize quite a bit.

Keep up the awesome work Linus.
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Post by XxDepredationxX »

Linus wrote:Image
- Linus
Hehe, I liked that picture and the model of $crooges store alot. :D
kajong

Post by kajong »

If you don't add the POW, BLAMMOs and BIfs... let's just say no one will find your body... (pm me if you want to know how, I'll try explaining. The only problem is you'll have to make custom weapons, which requires custom sides, and so far it doesn't look like you have/want those)

~EDIT~
Fine, the consequences won't be that bad... :roll: but I think it would add to that cartoony feel. If you don't understand the utter awesomeness of cartoony
effects, then let me just show you something...

Image
Image
Fusion
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Post by Fusion »

I think those cartoon effects only work with sabers, and there probably won't be any on the map. I used to have them on my xbox and they would only work with the heroes.
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Post by Ace_Azzameen_5 »

No, that screen is from a map which included pistols with those as impact effects.
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Post by Darth_Z13 »

Linus wrote:Image
WOW. :shock:


That's just awesome......
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Post by Fusion »

Ace_Azzameen_5 wrote:No, that screen is from a map which included pistols with those as impact effects.
It's one of the troopers from the Nazi side (WWII) with the knife.
kajong

Post by kajong »

I (yes, it was my map) also had grenades and pistols with the effects, but at certain angles half of the effect would be gone if it hit a building, so it doesn't look way too good...

Off-Topic: What does a yellow lightbulb mean for GT staff? :?
Fusion
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Post by Fusion »

Off Topic: It means I'm online :P

Anyway, can't wait to see how this comes out.
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Post by DarthD.U.C.K. »

@Linus: Yes: D.ecited to U.nca C.arl and K.eno - great screenies
:D :D :D it looks realy like Duckburg and very cartoonish!!
kajong

Post by kajong »

I have a skin you might want to use...

Image

kinda cartoony-ish looking, right? :?
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Post by Darth_Z13 »

Ya it does. :D
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Post by XxDepredationxX »

Wow yeah it does. And it will be more suitable if its kiddie size or duck size. Like the JubJub cheat in SWBF1 :D
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Post by JabbaLovesLava »

Here's the one I made...
Image


also made this one but Linus didnt like it
Image
RC-1290

Post by RC-1290 »

That first one looks nice. I'm wondering what it looks like in game.
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Post by FOOLIS »

Yes it looks al little bit like the clone wars movies armors
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Post by XxDepredationxX »

What about the normal StormTrooper? I always thought of their helmet resemble a duck when I first saw then at age 12. :D
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Post by The_Emperor »

JabbaLovesLava wrote:Here's the one I made...
Image
IMO that's exactly what this sort of map needs :D
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Post by trainmaster611 »

kajong wrote:Image
Image
Guys, everyone has the assets for this. Go to BF2_Modtools/assets/sides/Common/effects and there's a list of fx and tga files that show you this :)
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