Bantha55´s mappack

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FOOLIS
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Re: Bantha55´s mappack

Post by FOOLIS »

You should give the starfighters movielike weapons
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Re: Bantha55´s mappack

Post by =AOX=Durge »

I agree with Foolis.
This is turning out Great! :)
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Re: Bantha55´s mappack

Post by Guest »

=AOX=Durge wrote:I agree with Foolis.
This is turning out Great! :)
me too :yes:
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Re: Bantha55´s mappack

Post by RevanSithLord »

Well, if the map doesn't have custom sides then ARC_Commander's BFX would be perfect when playing on it.

Looks awesome. Perhaps some air-traffic or no?
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Re: Bantha55´s mappack

Post by AlexSecura »

RevanSithLord wrote:Perhaps some air-traffic or no?
Not in the moment 8)
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Re: Bantha55´s mappack

Post by ARC_Commander »

I've been approached by another mapper about this before - maybe you could make a BFX mode for the map? PM me if you want any further info.
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Re: Bantha55´s mappack

Post by Achronos-117 »

Hmmm I just had an idea, what if you add some other clone legions like the Shock Troopers and 501st as natives? That would be awesome
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Re: Bantha55´s mappack

Post by Bantha55 »

ok
-I began making the tanks movielike
-the schocktroopers and 501. legion will be there but not as natives.I´m going to add some civillians as natives to my coruscant.
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Re: Bantha55´s mappack

Post by EGG_GUTS »

Dude, I was planning to make a Courasant map, but I don't think I will! Yours is Sweeeeeeeet! :D
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Re: Bantha55´s mappack

Post by Bantha55 »

naboo update:
Image
Image
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Re: Bantha55´s mappack

Post by FOOLIS »

Uh nice a N1 Starfighter :D
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Re: Bantha55´s mappack

Post by Taivyx »

That really looks just like the movie!

Great job!
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Re: Bantha55´s mappack

Post by Bantha55 »

I´m glad to hear that! :D
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Re: Bantha55´s mappack

Post by MandeRek »

Oh my god!!!!! That really looks GREAT! No offensive too all others, but that's the best Naboo map i've ever seen (dunno if it is cool playing as well ;) ) Really wonderfull job; I'm still like: :eek:
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Re: Bantha55´s mappack

Post by MandeRek »

Taivyx wrote:Yeah, Grapple Droids unfortunately have that problem.

It's the SBD's strange mesh that messes the Wampa anims up.
I'm sorry for the double post, but i've created a grapple droid which works fine. Just played a bit with the anims. Only i won't get the skin working for an unknown reason! I can pm you it Bantha55, and you could use wazmol's skin if you want. That way you would have a proper working one
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Re: Bantha55´s mappack

Post by DarthD.U.C.K. »

MandeRek wrote:
Taivyx wrote:Yeah, Grapple Droids unfortunately have that problem.

It's the SBD's strange mesh that messes the Wampa anims up.
I'm sorry for the double post, but i've created a grapple droid which works fine. Just played a bit with the anims. Only i won't get the skin working for an unknown reason! I can pm you it Bantha55, and you could use wazmol's skin if you want. That way you would have a proper working one
@MandeRek:i already told him :D
but i hadnt expected that youre so quick :thumbs:

@bantha55: theed looks great! the best theed ive ever seen! :yes:
Last edited by DarthD.U.C.K. on Thu Dec 06, 2007 12:23 pm, edited 1 time in total.
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Re: Bantha55´s mappack

Post by maxloef »

Map looks great BUT...

could use some lighting

add a directional light, and then burn the terrain that does the trick ;)
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Re: Bantha55´s mappack

Post by Caleb1117 »

maxloef wrote:Map looks great BUT...

could use some lighting

add a directional light, and then burn the terrain that does the trick ;)
Yea, maybe just give it the slightest yellow hue.
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Re: Bantha55´s mappack

Post by MandeRek »

And, is the grapple droid working? I hope so, took me hours to get it working :P
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Re: Bantha55´s mappack

Post by Bantha55 »

THX MadeRek,it looks awesome!!!!!! :bowdown: But my coruscant map crashes at the moment...I have to fix that first ,then i´m going to get your grappledroid ingame.
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