How do I make the imp gray officer more than a silolette?

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xwingguy

How do I make the imp gray officer more than a silolette?

Post by xwingguy »

Everything seems to be there but in the game he appears like so:
Image

So what exactly do I do to fix this?
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RE: How do I make the imp gray officer more than a silolette

Post by [RDH]Zerted »

A shadow fighter... How are you loading him into your map?
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RE: How do I make the imp gray officer more than a silolette

Post by Qdin »

don't you just need the .tga? :o I think you must've forgotten to take the .tga in there.

or if you have renamed the .odf, .msh into a new unit, remember NEVER to rename the .tga to the 'new unit'. so if you have renamed the .tga, rename it back.
xwingguy

RE: How do I make the imp gray officer more than a silolette

Post by xwingguy »

The tga is there and I have done absolutely nothing to modify it.
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Post by MercuryNoodles »

I had that problem a while back. I think you only need to hex edit the model to point to two different textures, or just create the image it's already calling for. (test_inf_officer.tga, I think) It's a bit of a waste, but there's no way around it, since you can't add or remove anything while hex editing. I have mine pointing to imp_inf_officer.tga and imps_inf_officer.tga, which are both exactly the same image. *shrugs* Other than that, you should just be able to include it like any other unit.
xwingguy

Post by xwingguy »

MercuryNoodles, thank you so much!!! :D
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Post by MercuryNoodles »

At this rate I'll never be able to release my map in time. :P
Schizo

Post by Schizo »

Yeah, I had this problem at first too, but I simply looked in the MSH to see what TGA it was calling for. Turns out it was something like "test_inf_officer" or something like that. I just renamed the "imp_inf_officer" to "test_inf_officer" and it worked like a charm. I like the Fleet Officer better than that Diet Dr. Pepper AT-AT Commander they had anyway... >.>
xwingguy

Post by xwingguy »

stupid AT-AT commander should have only been in Hoth.
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Post by MercuryNoodles »

I don't mind the AT-AT commander, though I wanted the fleet officer in a few maps. I just kind of wish there weren't 4 Vice Generals running around the same battlefield. :lol: I'm thinking about editing the skins to display a lower rank on both officers. *Lightbulb!*: multiple ranks for generic Imperial officers. I might just get to work on that one day.
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