Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.
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Gogie
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by Gogie » Mon Jul 24, 2006 8:05 pm
These will porbaly not be permanent textures, these are just to show basic shape, as they are still very low quality,
(GT)superfobio
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by (GT)superfobio » Mon Jul 24, 2006 8:08 pm
Nice gogie
Xavious
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by Xavious » Mon Jul 24, 2006 8:37 pm
this based on the KOTOR map?
Gogie
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by Gogie » Mon Jul 24, 2006 8:47 pm
Yes, and I will be making it as close as possible (however it is still very low quality)
Chamboozer
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by Chamboozer » Mon Jul 24, 2006 9:01 pm
will this include all parts of the map, or just the part where the ebon hawk lands?
Gogie
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by Gogie » Mon Jul 24, 2006 9:05 pm
it'll include, the Landing pad, Refugee sector, Jekk Jekk Tarr, JJT tunnels, Nar Shaddaa Docks and Entertainment Promenade, so its gonna be a pretty big map... I should put some air speeders!
Sniper_eye
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by Sniper_eye » Mon Jul 24, 2006 10:26 pm
Very nice gogie, this does actually look like the level in KOTOR 2, anyways, very nice!
RevanSithLord
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by RevanSithLord » Tue Jul 25, 2006 11:19 am
Omg. That's nice.
Can't wait for that!
Gogie
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by Gogie » Tue Jul 25, 2006 1:48 pm
Lol, I thought it looked krappy, oh well we all have our own opinions (although I should probaly start to think higher of myself)
[Off Topic]: Still looking for someone who can export objects.
The_Emperor
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by The_Emperor » Tue Jul 25, 2006 3:28 pm
Looking pretty good!
Is that door a working door or just scenery?
Gogie
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by Gogie » Tue Jul 25, 2006 3:57 pm
It works, thats the door that links to the Entertainment Prominade
The_Emperor
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by The_Emperor » Tue Jul 25, 2006 4:02 pm
hehe I know that area by heart
I've played KotOR II many times
All I have to do now is get KotOR 1 to work...
Sounds like it'll be a huge map, I'd suggest only to have one or a few jekk jekk tarr rooms, cause there are many of em
and make those rooms foggy
Gogie
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by Gogie » Tue Jul 25, 2006 4:06 pm
ummm I have minimaps of this entire Planet I got off the game itself, thats what im moddeling it off of, its gonna be scaled... anyways I know the game pretty much by heart aswell, Nar Shaddaa is one of my Fav's.
Im also working on Telos surface and Telos Station, but I havent posted screenies yet (very low quality)
The loading screen I might put as the actually loading screen from the game itself.
RevanSithLord
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by RevanSithLord » Tue Jul 25, 2006 5:01 pm
That oughta be cool and fun. Hope all the sides are gonna be custom and the blaster effects pretty cool. But I'll let you contemplate on what/what not is going in the maps. lol
But really, this will be a whole lotta fun too.
Gogie
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by Gogie » Wed Jul 26, 2006 12:03 pm
Hey if anyone can post me some in game photo's of Jekk Jekk Tarr and the Entertainment Prominade that'd be great!
Linus
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by Linus » Wed Jul 26, 2006 12:11 pm
~GCU~Gogie , according to the screens that you posted in your above message, I think that your modification will add much value to this
Pandemic -product that we all love...
- Linus
Gogie
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by Gogie » Wed Jul 26, 2006 12:59 pm
Yeah but I still need some pics from KOTORII itself so I can see some of the floor tiles for Jekk Jekk Tarr...
jangoisbaddest
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by jangoisbaddest » Thu Jul 27, 2006 12:54 pm
Darth_Maul wrote: this based on the KOTOR map?
Yeah, Nar Shadaa appears in several Star Wars games - including a few live - action cutscenes in Dark Forces II: Jedi Knight. Lots of places to get inspiration.
Xavious
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by Xavious » Thu Jul 27, 2006 9:01 pm
someone should also do the Battle of Nar Shaddaa (space, from some han solo book)
*puts on my to-do list*
keep up the great work gogie!
Gogie
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by Gogie » Sat Jul 29, 2006 5:06 pm
Thanks, Im putting too many maps on my shoulders now lol, this is one i am tying to complete but me ans snipes are still trying to finish rebirth of grievous.