Yeah, Majin, that'd be sweet, but I don't know of anything that would be able to do that that wouldn't come straight out of pandemic's hands

.
This is probably the next best thing.
I think it's a good idea to assign people worlds and get the objects in!
Anyone wanna sign up?
Here's what's needed.
- Place the object in ZE, take a screenshot (with only that object in the shot), and crop it down to 380x260. Save as jpg.
- fill out this set of XML for each object. It's pretty straight forward. The example given here is for a mushroom I made for Majin. (I had to replace all "<" and ">" signs with "(" and ")" to get it to post for some reason)
Code: Select all
(OBJECT)
(TITLE)Mushroom(/TITLE)
(ODF)bigShroom.odf(/ODF)
(MSH)bigShroom.msh(/MSH)
(PIC)images/bigShroom.jpg(/PIC)
(TEXTURES isArray="true")
(TEXTURE)bigShroom.tga(/TEXTURE)
(/TEXTURES)
(EFFECTS isArray="true")
(EFFECT)None(/EFFECT)
(/EFFECTS)
(NOTES)A mushroom originally made for Majin Revan.(/NOTES)
(/OBJECT)
If there's more than one texture or effect just add another set of texture or effect tags respectively. ie, if there were more textures of this mushroom, the textures part of this XML would look like this:
Code: Select all
(TEXTURES isArray="true")
(TEXTURE)bigShroom.tga(/TEXTURE)
(TEXTURE)anotherTexture.tga(/TEXTURE)
(/TEXTURES)
If people want to start on it, I'll make a list on this post and keep track of who's doing what. Just post what you're going to do.