HUD icons
Moderator: Moderators
- AnthonyBF2
- Sith

- Posts: 1255
- Joined: Wed Aug 21, 2013 3:55 pm
- Projects :: PS2+PSP Overhaul
Re: HUD icons
You'll need to create a secondary ingame.lvl for your mod and include any HUD models/textures. Then in your ODF files there's a command you can change to reference that new HUD item.
- Anakin
- Master of the Force

- Posts: 4817
- Joined: Sat Sep 19, 2009 11:37 am
- Projects :: RC Side Mod - Remastered - SWBF3 Legacy
- Location: Mos Espa (germany)
Re: HUD icons
Found in the stock autoturret dispenser.
By default the high res first person model will be your HUD icon
Code: Select all
HUDTag = "com_weap_inf_dropturret"
