All-Purpose Request Thread (Take 3)

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TK432
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Re: Help Meee!

Post by TK432 »

heres it :)
Hidden/Spoiler:
[code]
ucft
{
REQN
{
"lvl"
"rep_bldg_forwardcenter"
"rep_fly_anakinstarfighter_sc"
"rep_fly_arc170fighter_dome"
"rep_fly_arc170fighter_sc"
"rep_fly_assault_dome"
"rep_fly_cat_dome"
"rep_fly_gunship"
"kam_fly_ride_gunship"
"rep_fly_gunship_sc"
"rep_fly_gunship_dome"
"rep_fly_jedifighter_dome"
"rep_fly_jedifighter_sc"
"rep_fly_ride_gunship"
"rep_fly_vwing"
"rep_hero_aalya"
"rep_hero_anakin"
"rep_hero_cloakedanakin"
"rep_hero_kiyadimundi"
"rep_hero_macewindu"
"rep_hero_macewindu_obi"
"rep_hero_obiwan"
"rep_hero_yoda"
"rep_hover_fightertank"
"rep_hover_barcspeeder"
"rep_inf_ep2_engineer"
"rep_inf_ep2_jettrooper"
"rep_inf_ep2_jettrooper_training"
"rep_inf_ep2_jettrooper_rifleman"
"rep_inf_ep2_jettrooper_sniper"
"rep_inf_ep2_officer"
"rep_inf_ep2_officer_training"
"rep_inf_ep2_pilot"
"rep_inf_ep2_rifleman"
"rep_inf_ep2_rocketeer"
"rep_inf_ep2_rocketeer_chaingun"
"rep_inf_ep2_sniper"
"rep_inf_ep2_marine"
"rep_inf_ep3_engineer"
"rep_inf_ep3_jettrooper"
"rep_inf_ep3_officer"
"rep_inf_ep3_pilot"
"rep_inf_ep3_rifleman"
"rep_inf_ep3_marine"
"rep_inf_ep3_rocketeer"
"rep_inf_ep3_sniper"
"rep_inf_ep3_sniper_felucia"
"rep_walk_atte"
"rep_walk_atte_nospawn"
"rep_walk_oneman_atst"
"rep_veh_remote_terminal"
"uta1_prop_gunship"
"uta_fly_ride_gunship"
"uta_fly_ride_gunshipmyg"

}
}[/code]
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Par3210
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Re: Help Meee!

Post by Par3210 »

thank you very much!
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TK432
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Re: Help Meee!

Post by TK432 »

yw, make sure you make a backup :)
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Re: Help Meee!

Post by Xavious »

You should never modify files in the assets folder. Just a word of warning.
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Can someone help me?

Post by Par3210 »

i know, xavious. I don't know HOW it got changed..

EDIT
Hello everyone. I would like to get my custom house ingame...would it be possible for anyone to export it ingame for me please? I would be eternally grateful :P .
Here's the pic
Hidden/Spoiler:
Image


Please? I don't know how to export. I have zipped it up and extracted it from Google Earth format. I am using sketchup for my model btw.

Please help me... Thanks ever so much!
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Re: All-Purpose Request Thread (Take 3)

Post by Deviss »

DarthRogueKnight wrote:
DEVISS-REX wrote:
DarthRogueKnight wrote:
Fiodis wrote:Do we provide the texture, and you just apply it?
its not necessary, but its probably a good idea unless there's a good picture of it somewhere, I don't make very good textures.

But if its a real world model or a star wars one, or something with a good refrence pic, i can make my own texture.
there is a nice shotgun new model but in .obj format,
Link?
i uploaded the file HERE and an screen here
Hidden/Spoiler:
Image
this will be very useful as shotgun :P (made by Warlord28 but in obj format)
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Re: All-Purpose Request Thread (Take 3)

Post by MileHighGuy »

can somone re-uv the ewok spear to a more hi res texture? thanks
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Re: All-Purpose Request Thread (Take 3)

Post by Super_Clone »

DEVISS-REX wrote:
DarthRogueKnight wrote:
DEVISS-REX wrote:
DarthRogueKnight wrote:
Fiodis wrote:Do we provide the texture, and you just apply it?
its not necessary, but its probably a good idea unless there's a good picture of it somewhere, I don't make very good textures.

But if its a real world model or a star wars one, or something with a good refrence pic, i can make my own texture.
there is a nice shotgun new model but in .obj format,
Link?
i uploaded the file HERE and an screen here
Hidden/Spoiler:
Image
this will be very useful as shotgun :P (made by Warlord28 but in obj format)
Offtopic: You have Star Wars Galaxies Dev?
Deviss
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Re: All-Purpose Request Thread (Take 3)

Post by Deviss »

Super_Clone wrote:Offtopic: You have Star Wars Galaxies Dev?
now sorry, i saw that file in gametoast files asset, and i love it :P , why master??
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Re: All-Purpose Request Thread (Take 3)

Post by Super_Clone »

LOL! I'm not anyone's master, heck, I'm just a 12 year old kid :P I was just wandering cause I have SWG
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Re: All-Purpose Request Thread (Take 3)

Post by ForceMaster »

hi! someone have a CIS landing Craft with LOWREZ geometry?
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Re: All-Purpose Request Thread (Take 3)

Post by Frisbeetarian »

It's in the BF1 assets.
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Re: All-Purpose Request Thread (Take 3)

Post by CodaRez »

If anyone here plays SWG I got a request:

Image

If u DO play you would recognize this rocket launcher.

My request is to get a screenie of its top, bottom, front, back and opposite side of this screenie, of the weapon in-game. And also get a random "orbit" screenie, showing the weapon as if viewed from a corner k.
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Re: All-Purpose Request Thread (Take 3)

Post by EA711 »

Could some please hex edit on the wookiee dreadlocks onto the wookiee, at the moment they are an addon mesh. Please. :)
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Re: All-Purpose Request Thread (Take 3)

Post by Fiodis »

They aren't an addon mesh; they are animated, and addon meshes aren't. The ODF simply references them, the same way that Cloaked Anakin's ODF references his cloak.
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Re: All-Purpose Request Thread (Take 3)

Post by Par3210 »

please please please could someone be really kind and post darth maul's skin as i have lost it? Thanks
And don't say it's in the assets as I edited it and made it a horrible skin. Please post his. Thankya much
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Re: All-Purpose Request Thread (Take 3)

Post by Xavious »

Didn't I just warn you not to modify files in the assets folder what, 13 posts up this page?

http://www.filefront.com/14083939/cis_inf_darthmaul.tga

Make a copy and edit that, but don't modify stuff in the assets folder .
Last edited by Xavious on Mon Jul 20, 2009 2:40 pm, edited 2 times in total.
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Re: All-Purpose Request Thread (Take 3)

Post by Fierfek »

Par3210 wrote:please please please could someone be really kind and post darth maul's skin as i have lost it? Thanks
And don't say it's in the assets as I edited it and made it a horrible skin. Please post his. Thankya much
Here you go:
http://www.mediafire.com/download.php?o5x0ngdwjnn

Argh - beaten to the punch!
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Re: All-Purpose Request Thread (Take 3)

Post by Par3210 »

i'm sorry xavious. I thought that it would not find the new skin in the lua when i made it call for it. Thanks anyway both of you
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Re: All-Purpose Request Thread (Take 3)

Post by MandeRek »

Fiodis wrote:They aren't an addon mesh; they are animated, and addon meshes aren't. The ODF simply references them, the same way that Cloaked Anakin's ODF references his cloak.
Actually they are addons.. Animated addons. Animated addons can be 'merged' with a player model, it only requires a new skelleton, a new basepose for animations and collision. Sorry, but animated addons hexed in player models will not be easy, i'ld say impossible. Anyhow, if you're trying to attach 2 addons, hex the non-animated one in :)
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