I need mod help!
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- Nedarb7
- Lieutenant General

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Re: I need mod help!
If you look into the clone commander odf you'll see it, bulging in front of your eyes:
MaxHealth = 400
Change (or add) that to how much life you want the trooper to have.
That's it, nothing else is required. (note that 400 is default)
MaxHealth = 400
Change (or add) that to how much life you want the trooper to have.
That's it, nothing else is required. (note that 400 is default)
- Ant
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Re: I need mod help!
I think I know the problem..theres like 15 clone commander odfs! Ahh!
Which one do I choose? Also, how do you edit like the CIS files and stuff, like how do you overlap the CIS files with a released Death Watch thingy? The CIS arent the same as the REP.
- Cleb
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Re: I need mod help!
I believe the ODF you are looking for is called rep_inf_ep3commander or something really close to that. To overlap sides, make a custom side with both sides in it and just load the units you want in the lua. 
- Ant
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Re: I need mod help!
Cleb wrote:To overlap sides, make a custom side with both sides in it and just load the units you want in the lua.
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noMatt
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Re: I need mod help!
He want to tell you that:
Create a custom side in which you put all units you need to have.
And then load the units of both teams from this side
This is good for file size and you have only the things you need so its easier to find units tgas and so on
Create a custom side in which you put all units you need to have.
And then load the units of both teams from this side
This is good for file size and you have only the things you need so its easier to find units tgas and so on
- Nedarb7
- Lieutenant General

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Re: I need mod help!
I'll make it very simple:
What commander odf? First off there are only two (the first is rep_inf_commander, the
second is rep_inf_default_commander (it might be "officer" not commander (haven't checked)))
you will be editing the default odf (so rep_inf_default_commander(or officer). Then change
the MaxHealth = some number line. Every class (almost (every clone odf)) has a rep_inf_default_**** odf so if you want to change another classes life just add to MaxHealth = 400
and change it to your liking (if the default already has one just change it from there).
How to do CIS, exactly like the REPs just all their stuff is in the CIS side folder.
What commander odf? First off there are only two (the first is rep_inf_commander, the
second is rep_inf_default_commander (it might be "officer" not commander (haven't checked)))
you will be editing the default odf (so rep_inf_default_commander(or officer). Then change
the MaxHealth = some number line. Every class (almost (every clone odf)) has a rep_inf_default_**** odf so if you want to change another classes life just add to MaxHealth = 400
and change it to your liking (if the default already has one just change it from there).
How to do CIS, exactly like the REPs just all their stuff is in the CIS side folder.
- Ant
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Re: I need mod help!
THANKS
^ And for the CIS....theres only one set of files for all the battledroid classes, I wana put Pre Vizla ONLY over the sniper class, without affecting any of the other droid classes..help! Like, there is only one .msh file for all the droids, how do I seperate the sniper and rocket launcer from that?
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Noobasaurus
- Droid Pilot Assassin

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Re: I need mod help!
...I'm lazy, so here's a video.Ant wrote:there is only one .msh file for all the droids, how do I seperate the sniper and rocket launcer from that?
I haven't done any modding for a while, but this should work.
- Ant
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Re: I need mod help!
Hmm, I did exactly that then I simply copied and pasted all of Pre Vizlas information into the .msh, then I munged...no new changes :/
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Noobasaurus
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Re: I need mod help!
And you did put the mshs that you want to use into the msh folder?
- Ant
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Re: I need mod help!
Yes, I put all the Pre Vizlas files into the .msh folder.Noobasaurus wrote:And you did put the mshs that you want to use into the msh folder?
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Noobasaurus
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Re: I need mod help!
And you are loading your custom CIS side by using the dc: in the lua, correct? I'm just thinking of things that may have gone wrong.
- Ant
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Re: I need mod help!
Um, Im gona say no becasue I never heard of a dc: or used it before...Noobasaurus wrote:And you are loading your custom CIS side by using the dc: in the lua, correct? I'm just thinking of things that may have gone wrong.
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Noobasaurus
- Droid Pilot Assassin

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Re: I need mod help!
Code: Select all
ReadDataFile("dc:SIDE\\cis.lvl",
"cis_hero_grievous",
"cis_hero_darthmaul",
"cis_hero_countdooku",Hidden/Spoiler:
Last edited by Noobasaurus on Fri Apr 05, 2013 9:02 pm, edited 1 time in total.
- Ant
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Re: I need mod help!
Um, Im sorry but I have no clue what that is and/or what I do with it.Noobasaurus wrote:Code: Select all
ReadDataFile("[color=#FFFF00]dc:[/color]SIDE\\cis.lvl", "cis_hero_grievous", "cis_hero_darthmaul", "cis_hero_countdooku",
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Noobasaurus
- Droid Pilot Assassin

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Re: I need mod help!
Edit your ANTc_con (the con will be whatever mode you have) to look like that. (Add the dc:)
Save and munge.
Save and munge.
- Ant
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Re: I need mod help!
lol Im so sorry, but where on earth is my ANTc_con?Noobasaurus wrote:Edit your ANTc_con (the con will be whatever mode you have) to look like that. (Add the dc:)
Save and munge.
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Noobasaurus
- Droid Pilot Assassin

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Re: I need mod help!
The dc: tells the game to load your custom units into the game.Noobasaurus wrote:Hidden/Spoiler:
- Ant
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Re: I need mod help!
FOUND IT!
...Now What?
Hidden/Spoiler:
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Noobasaurus
- Droid Pilot Assassin

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Re: I need mod help!
Are your custom skins in a msh folder located in data_ANT\Sides\CIS?
