I'm trying to put the Gian Speeder into my Naboo Map, but it doesn't show up in the map.
My Mission Lua:
ReadDataFile("dc:SIDE\\gar.lvl",
"gar_hover_combatspeeder",
"gar_inf_basic");
This is my GAR folder(where all the files for the gian speeder are): http://s32.yousendit.com/d.aspx?id=0GXR ... N6VDLX6MR2
BFront.log:
Opened logfile BFront.log 2005-08-30 1900
Message Severity: 2
D:\src\FRONTLINE_PC\RedEngineFL\movie\RedMovie.cpp(467)
Segment 0x3e7f75a7 does not exist in movie 0xb86e8e36
Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\LuaCallbacks_Mission.cpp(726)
Memory pool "EntityTauntaun" not found
Message Severity: 3
D:\src\FRONTLINE_PC\RedEngineFL\Graphics\PC\Shaders\pcTerrainShader.cpp(176)
pcTerrainShader: detail texture expects L8 format!
Message Severity: 3
D:\src\FRONTLINE_PC\FrontLine\Source\EntityProp.cpp(367)
Prop "nab2_prop_spire_1" geometry "nnab2_prop_spire_1" not found
Message Severity: 3
D:\src\FRONTLINE_PC\FrontLine\Source\EntityProp.cpp(734)
Prop "nab2_prop_spire_1" not built: "ALL YOUR MODEL ARE BELONG TO US."
Message Severity: 2
D:\src\FRONTLINE_PC\FrontLine\Source\ConnectivityGraphFollower.cpp(363)
No valid positions for type [MEDIUM] radius [7.07] in node [Hub2]
How to put in the Gian Speeder
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Darth-Derkie
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RE: How to put in the Gian Speeder
About your error list:
*Intro movie is missing
* need to add the mem pools for the tauntaun in the mission lua (well i thought it´s a walker)
* change your detail texture (this error message was discussed several times) but it doesn´t hurt gameplay
* think it couldn´t found the spire msh file or it´s corrupt
* strange message i don´t understand
* check Hub2 radius. it´s to small for the vehicle type "medium"
About your sides folder.
You added a "gar_hover_combatspeeder" to the req files but you don´t have it in the ODf folder. Instead of this you have a "nab_hover_giantspeeder" in the ODf file.
Rename it to match the req entries
*Intro movie is missing
* need to add the mem pools for the tauntaun in the mission lua (well i thought it´s a walker)
* change your detail texture (this error message was discussed several times) but it doesn´t hurt gameplay
* think it couldn´t found the spire msh file or it´s corrupt
* strange message i don´t understand
* check Hub2 radius. it´s to small for the vehicle type "medium"
About your sides folder.
You added a "gar_hover_combatspeeder" to the req files but you don´t have it in the ODf folder. Instead of this you have a "nab_hover_giantspeeder" in the ODf file.
Rename it to match the req entries
-
Darth-Derkie
- 1st Lieutenant

- Posts: 453
- Joined: Thu Feb 03, 2005 6:32 am
- Projects :: No Mod project currently.
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- Location: The Netherlands
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Ace_Azzameen_5
- Jedi

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