Battle of Geonosis; 125th Legion ver1.1

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Re: Battle of Geonosis; 125th Legion ver1.1

Post by Hydra-Hunter »

meh, detailes details....
all i care is if he can get conquest to work because assualt takes to long and isn' that action-packed. :clone: no offence :p
Guest

Re: Battle of Geonosis; 125th Legion ver1.1

Post by Guest »

no problem man... im just trying to take part in polishing this map :angel: ...and look if im not the only one who has this problems :roll:
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REivEN
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Re: Battle of Geonosis; 125th Legion ver1.1

Post by REivEN »

Cool finally a good reason to play SWBF2 again :D
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Re: Battle of Geonosis; 125th Legion ver1.1

Post by AlexSecura »

negah wrote:perhaps it depends on the performance of the computer, cause on my system it crashes every time while cw assault is working normally
my pc is really good
for me it crashes in CW Conquest after 1-2 mins ingame.didnt played Hero Assault.
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Re: Battle of Geonosis; 125th Legion ver1.1

Post by Delta 47 »

AlexSecura wrote:my pc is really good for me it crashes in CW Conquest after 1-2 mins ingame.didnt played Hero Assault.
I don't have a really good pc but the first time I played it in Conquest, it ran through the whole map without crashing :D But the second time I tried it crashed within a minute :( I have played Hero Assault and it worked fine, I played for about 6 minutes without a crash but I haven't played it all through yet. Also does anyone else have a problem with the Hunt mode?
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Re: Battle of Geonosis; 125th Legion ver1.1

Post by Guest »

havent played the hunt mode yet
CW assault is working fine, i played it completely twice without crashes
and conquest is somitimes crashing a couple of seconds after the beginning and sometimes after a couple of minutes, but mostly right after the beginning
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Re: Battle of Geonosis; 125th Legion ver1.1

Post by Xavious »

delta 47 wrote:Also does anyone else have a problem with the Hunt mode?
Master Fionwë wrote:IMPORTANT: Do not play either Hunt yet, as neither of them work properly. One crashes and the other lost the command posts. They are in progress right now, to be released after I return in early June.
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Re: Battle of Geonosis; 125th Legion ver1.1

Post by Grev »

Well, the fact that Conquest crashes most likely means that its a weapon CTD, or a vehicle CTD. Units would cause an instant crash, so its not jedi, and that just leaves bases (very unlikely) Weapons (use of this weapon by AI could cause this, I would test each weapon and see) or vehicles, which I doubt.
Guest

Re: Battle of Geonosis; 125th Legion ver1.1

Post by Guest »

but why is assault not crashing then?
the vehicles are the same, even the sphat is included in assault
and the sides are the same too
perhaps there are some locals that have this buggy weapon are causing crashes
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Re: Battle of Geonosis; 125th Legion ver1.1

Post by RevanSithLord »

vehicle CTD
I'm willing to be it's the SPHA-T or something. Cause I can't do anything without it crashing about 30 seconds into gameplay. :(
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Re: Battle of Geonosis; 125th Legion ver1.1

Post by jack2066 »

Man there is more bugs then the Beta.... You can't even Play for Long and i have a Good Computer it still Crashes... GCW mode you can't even Play... and CW mode you can but it crashes.... Plz Fix it!
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Re: Battle of Geonosis; 125th Legion ver1.1

Post by Guest »

jack2066 wrote:Man there is more bugs then the Beta.... You can't even Play for Long and i have a Good Computer it still Crashes... GCW mode you can't even Play... and CW mode you can but it crashes.... Plz Fix it!
you can play CW Assault (and it was said many times before :roll: )
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Re: Battle of Geonosis; 125th Legion ver1.1

Post by Hydra-Hunter »

and gcw assult.
Please stay ontopic. -Staff
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Re: Battle of Geonosis; 125th Legion ver1.1

Post by Guest »

well gcw assault is rather a hunt mode thats why i only mentioned cw assault, that is just like conquest mode, but with decreased ai count :( and of course without crashes :D
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Re: Battle of Geonosis; 125th Legion ver1.1

Post by Master Fionwë »

I am very curious about the crashing problems on CW Conquest. My computer completely sucks. It is a Windows XP, with only a NVidia G-Force 4, 512mb RAM, and a clogged up system. It lags at times as well. Oddly though, I have played a 25 minutes battle with no lag, full units and graphics settings, with no crash at all.

So I know that it is not anything to do with the number of units, vehicles, or the units themselves as far as crashing goes. I have no idea what it could be actually. Sorry guys.
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Re: Battle of Geonosis; 125th Legion ver1.1

Post by Hydra-Hunter »

Master Fionwë wrote:I am very curious about the crashing problems on CW Conquest. My computer completely sucks. It is a Windows XP, with only a NVidia G-Force 4, 512mb RAM, and a clogged up system. It lags at times as well. Oddly though, I have played a 25 minutes battle with no lag, full units and graphics settings, with no crash at all.

So I know that it is not anything to do with the number of units, vehicles, or the units themselves as far as crashing goes. I have no idea what it could be actually. Sorry guys.

I think you may have some kind of program or something on your computer that might let you be able to play without crashing, or it could be because of the download. it could be a little glitchy or something. :|
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Re: Battle of Geonosis; 125th Legion ver1.1

Post by Guest »

i think its rather because of the archive/download
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Re: Battle of Geonosis; 125th Legion ver1.1

Post by computergeek »

Dude, Holy [Diet Dr. Pepper] this is awesome!
I'm gonna download it now!
*EDIT*
Yeah, the CW conquest crashed for me. I was walking around, and then it crashed
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Re: Battle of Geonosis; 125th Legion ver1.1

Post by Master Fionwë »

Hydra-Hunter wrote:
Master Fionwë wrote:I am very curious about the crashing problems on CW Conquest. My computer completely sucks. It is a Windows XP, with only a NVidia G-Force 4, 512mb RAM, and a clogged up system. It lags at times as well. Oddly though, I have played a 25 minutes battle with no lag, full units and graphics settings, with no crash at all.

So I know that it is not anything to do with the number of units, vehicles, or the units themselves as far as crashing goes. I have no idea what it could be actually. Sorry guys.

I think you may have some kind of program or something on your computer that might let you be able to play without crashing, or it could be because of the download. it could be a little glitchy or something. :|

If I do, it is entirely unknown to me then. Can someone please test this out using the modtools.exe and see what comes up when it crashes? I'd greatly appreciate it. There is no way for me to fix whatever the issue is since I am unable to experience the problem for some reason.
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Re: Battle of Geonosis; 125th Legion ver1.1

Post by AceMastermind »

Master Fionwë wrote:Can someone please test this out using the modtools.exe and see what comes up when it crashes?
I already sent you a list of severity 3 messages that I got when I ran your map with the BF2_modtool.exe, but just incase you forgot, here they are again:
Hidden/Spoiler:
[code]Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HUDManager.cpp(619)
HUD unable to find HUD element type 0x16ce484a

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(829)
Unable to find level chunk rep_hover_fightertank in C:\Program Files\LucasArts\Star Wars Battlefront II\GameData\AddOn\BOG\Data\_lvl_pc\SIDE\rep.lvl

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\LoadUtil.cpp(1019)
Unable to find level chunk in dc:SIDE\rep.lvl

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HUDManager.cpp(619)
HUD unable to find HUD element type 0x16ce484a

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp9"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp9"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp9"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp9"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp9"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp9"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp9"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp9"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp9"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp9"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp9"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp9"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp9"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp9"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp9"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp9"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp9"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp9"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp9"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp9"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp9"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp9"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp9"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp9"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp9"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp9"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp9"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp9"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp9"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp9"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp9"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\HintManager.cpp(210)
Hint references nonexistant command post "cp10"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\VehicleSpawn.cpp(135)
Vehicle spawn missing command post "cp2_control"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\VehicleSpawn.cpp(135)
Vehicle spawn missing command post "cp2_control"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\VehicleSpawn.cpp(135)
Vehicle spawn missing command post "cp2_control"

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(96)
Weapon failed to find animmap obiwan_melee

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(96)
Weapon failed to find animmap mace_melee

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(96)
Weapon failed to find animmap mace_melee

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(96)
Weapon failed to find animmap mace_melee

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(96)
Weapon failed to find animmap kiadimundi_melee

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(96)
Weapon failed to find animmap obiwan_melee

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(96)
Weapon failed to find animmap obiwan_melee

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(96)
Weapon failed to find animmap obiwan_melee

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(96)
Weapon failed to find animmap obiwan_melee

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(96)
Weapon failed to find animmap aalya_melee

Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(96)
Weapon failed to find animmap aalya_melee[/code]
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