SWBF Series Model Showcase Thread 5th Edition

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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VF501
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by VF501 »

Way better than the original in every way. Compared to allot of your earlier stuff, you've come far along in 3D creation.

Would love to see the texture flats, particularly the normal map.
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Anakin »

Maveritchell wrote:Finished up the T-16 exterior; still needs specularity reduced a little and some rework on the normal maps. Comparison of old SWBF2 T-16 model and my new one (shown in FSX):
Hidden/Spoiler:
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Hidden/Spoiler:
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Concept reference: http://images.wikia.com/starwars/images ... _negvv.jpg

what's the new one?? the first or second??
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by THEWULFMAN »

Anakin wrote:
Maveritchell wrote:Finished up the T-16 exterior; still needs specularity reduced a little and some rework on the normal maps. Comparison of old SWBF2 T-16 model and my new one (shown in FSX):
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
Concept reference: http://images.wikia.com/starwars/images ... _negvv.jpg

what's the new one?? the first or second??
The second (lower) one.
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Maveritchell »

VF501 wrote:Way better than the original in every way. Compared to allot of your earlier stuff, you've come far along in 3D creation.

Would love to see the texture flats, particularly the normal map.
It's multiple sets of diffuse maps, but some are just maps for the greebles of the undercarriage of the model. The main map uses these (these are downrezzed):
Hidden/Spoiler:
Image
Image
Image
I know the normal map looks odd, but FSX takes an odd normal map (it's inverted and it has a heavy emphasis on the blue channel).
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Labj »

Currently making a Gauss cannon, and i just finished the top part.
Hidden/Spoiler:
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Image
Ref:
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Oh, the cannon is a bit bigger than the original, i have to fix that.

Time to make the crane thing.
forget about seeing this on the BF2 engine
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Anakin »

looks great
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Labj »

Finished model:
Hidden/Spoiler:
Image
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Cerfon Rournes »

Wow, nice job!
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by SpartanA259 »

Sweet cannon. Nice job.
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Labj »

Brute shot:
Hidden/Spoiler:
Image
Image
Ref:
Image
I consider I got around 95% of accuracy.
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by minilogoguy18 »

If you're using those as high resolution inputs to make normal maps from there are some 90 deg edges that need to be fixed as a proper normal map wont be generated with 90+ deg edges.
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Labj »

I am not planning to make maps or get it ingame, i just want to model my favourite halo weapons.

And also, i didnt understand very well what you said.
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by minilogoguy18 »

Nvm then, you have 1337 posts at this point btw...
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Labj »

Uh... what does having 1337 posts mean anyways lol?
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by DarthD.U.C.K. »

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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Lephenix »

Good job my friend, you improved a lot in modeling :thumbs: .
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Labj »

Portable Gauss cannon:
Hidden/Spoiler:
Image
Has a lot of differences as you can see, also is a lot smaller.

Now i am going to try the missile pod...
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by acryptozoo »

Labj wrote:Portable Gauss cannon:
Hidden/Spoiler:
Image
Has a lot of differences as you can see, also is a lot smaller.

Now i am going to try the missile pod...
awesome :D

bamboo tree
Hidden/Spoiler:
ImageImageImage
Last edited by acryptozoo on Sat Oct 22, 2011 9:50 pm, edited 1 time in total.
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by SpartanA259 »

Nice looking portable Gauss cannon and bamboo tree.
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Re: SWBF Series Model Showcase Thread 5th Edition

Post by Lephenix »

Nice bamboo tree, how about making a high poly of the bamboo tree and back the details on the low poly ?
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