Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.
Moderator: Moderators
The_Emperor
Supreme Galactic Ruler
Posts: 2118 Joined: Sat Dec 10, 2005 6:30 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Waaaaay over there.
Post
by The_Emperor » Tue Jun 05, 2007 8:31 am
Whoaaohhoawo *falls from chair* Nice skin, looks great. And he can fly, just like the real guy.
FragMe!
Gametoast Staff
Posts: 2244 Joined: Sat May 13, 2006 12:34 am
Projects :: Not sure keep changing my mind.
Games I'm Playing :: F1 and SWBF
xbox live or psn: No gamertag set
Location: Origin name GT_FragMe
Contact:
Post
by FragMe! » Tue Jun 05, 2007 9:36 am
Does this mean you are going to make a Keith Richards zombie?
Shouldn't have to adjust the face too much to make him look like one.
and everyone's suspected he has been dead for years anyway.
SBF_Dann_Boeing
Groove Walrus
Posts: 1529 Joined: Wed Aug 31, 2005 11:33 pm
xbox live or psn: No gamertag set
Location: An Igloo High Upon a Mountain Top
Post
by SBF_Dann_Boeing » Tue Jun 05, 2007 10:30 am
im not gonna make a keith richards zombie, but there will be a local team of gnomes with syd barret's face running around giving people health. There will also be another local team with 2 or 3 acklays running around killing people on the ground.
The_Emperor
Supreme Galactic Ruler
Posts: 2118 Joined: Sat Dec 10, 2005 6:30 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Waaaaay over there.
Post
by The_Emperor » Tue Jun 05, 2007 10:40 am
LOL! Awesome ideas
SBF_Dann_Boeing
Groove Walrus
Posts: 1529 Joined: Wed Aug 31, 2005 11:33 pm
xbox live or psn: No gamertag set
Location: An Igloo High Upon a Mountain Top
Post
by SBF_Dann_Boeing » Tue Jun 05, 2007 3:36 pm
Acid Demon
A Friendly Little Gnome
The_Emperor
Supreme Galactic Ruler
Posts: 2118 Joined: Sat Dec 10, 2005 6:30 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Waaaaay over there.
Post
by The_Emperor » Tue Jun 05, 2007 3:40 pm
Guest
Post
by Guest » Tue Jun 05, 2007 4:09 pm
SBF_Dann_Boeing
rofl! Gnome!
SBF_Dann_Boeing
Groove Walrus
Posts: 1529 Joined: Wed Aug 31, 2005 11:33 pm
xbox live or psn: No gamertag set
Location: An Igloo High Upon a Mountain Top
Post
by SBF_Dann_Boeing » Tue Jun 05, 2007 4:56 pm
im havin trouble gettin the gnomes to spawn in game, if i can't get them to, they may be not so friendly...
brokenshard_of_glass
Post
by brokenshard_of_glass » Tue Jun 05, 2007 5:06 pm
:LOL: gnomes, what does this map not have?
I like the demon
Jawa_Killer
Brigadier General
Posts: 629 Joined: Thu Jun 23, 2005 6:06 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Post
by Jawa_Killer » Tue Jun 05, 2007 8:03 pm
did you add a crazy sarlacc? and in it place a flower effect! that would look.....crazy ._. xD
CamandoMichael
Post
by CamandoMichael » Tue Jun 05, 2007 8:11 pm
I think you've psycedelic-ized everything except for a few aliens, Jawa's sarlacc idea, and the main B2 heroes.
Razorpig
Post
by Razorpig » Wed Jun 06, 2007 3:15 pm
Well, I can think of one more thing to add (not sure if it's possible though). As for a character I was thinking of one on the same side as "The Man", that fires a weapon that actually sucks the color FROM the map. He's the guy who's always the big downer, and is always trying to subjugate the others.. Every time he fires his weapon, the impact loses its color, and just becomes a nice institutional white. I don't know if this is at all possible, but it would be cool to see the colors disappear from not only the map, but also the other characters that are hit with this weapon..
I also LOVE the Sarlaac idea..
brokenshard_of_glass
Post
by brokenshard_of_glass » Wed Jun 06, 2007 4:06 pm
what about having a couple of sixties cars that go super fast and have a medal on the rear view mirror that says:
______
| ACID |
| DAN |
\_____/
or something like that.
SBF_Dann_Boeing
Groove Walrus
Posts: 1529 Joined: Wed Aug 31, 2005 11:33 pm
xbox live or psn: No gamertag set
Location: An Igloo High Upon a Mountain Top
Post
by SBF_Dann_Boeing » Wed Jun 06, 2007 8:13 pm
there will only be 2 vehicles, The Drivable Rock, and The Yellow Submarine
Darth_Z13
Jedi High Council
Posts: 2275 Joined: Sat Jun 17, 2006 9:51 am
xbox live or psn: Xanthius Wylon
Location: Canada
Post
by Darth_Z13 » Wed Jun 06, 2007 8:14 pm
SBF_Dann_Boeing wrote: and The Yellow Submarine
Ooo... will it be a new model?
wierd165
Post
by wierd165 » Wed Jun 06, 2007 8:28 pm
Man dann you sure have alot of time dude. you made a sniper map and you're working on one of the coolest maps out there too. How Do you do it?!?!
SBF_Dann_Boeing
Groove Walrus
Posts: 1529 Joined: Wed Aug 31, 2005 11:33 pm
xbox live or psn: No gamertag set
Location: An Igloo High Upon a Mountain Top
Post
by SBF_Dann_Boeing » Wed Jun 06, 2007 9:14 pm
i work in parallel dimensions, i.e. i can be in 2 places at once doing 2 different things or more
in other words, i don't know, took me an hour to do that sniper map btw
The Yellow Submarine is a new model
brokenshard_of_glass
Post
by brokenshard_of_glass » Thu Jun 07, 2007 6:09 am
Will you release it after the map?......and does it work underwater?
Jawa_Killer
Brigadier General
Posts: 629 Joined: Thu Jun 23, 2005 6:06 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Post
by Jawa_Killer » Thu Jun 07, 2007 9:36 am
psychofred released a converted sith speeder of darth maul....i'd like to see it ingame xD with some.....modifications
a flower engine xD lol
SBF_Dann_Boeing
Groove Walrus
Posts: 1529 Joined: Wed Aug 31, 2005 11:33 pm
xbox live or psn: No gamertag set
Location: An Igloo High Upon a Mountain Top
Post
by SBF_Dann_Boeing » Thu Jun 07, 2007 11:49 am
brokenshard_of_glass wrote: Will you release it after the map?......and does it work underwater?
well no, but there's no water in the map, and in the yellow submarine movie you could hardly tell that it was underwater of any kind.