Model showcase thread

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Post by RC-1290 »

get>primitive>polymesh>Cube
but I think it's a good idea that you follow some starters tutorials.
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Post by t551 »

Here is a little short project that I just did:

Image

I may actaully be able to texture this one, because it's basically just a chromey texture with a bit of shading and a muzzle.
I plan to put specular on it.
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Post by Darth_Z13 »

Padmé's blaster right? Looks excellent!
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Post by Razgriz »

Looks like jango's to me. Looks cool!
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Post by WideBoy »

Belive its Jango's blaster. correct me if i am wrong.
It looks sweet though
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Post by FragMe! »

This is Padme's balster, well one of them she actually uses 4 in the attack to reclaim Naboo in Ep 1.
It is the Royal Pistol. I made it for fun and practice and maybe use in my sewers map but I just can't make it chrome looking enough. It still needs a bit more detail too.

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Post by t551 »

To help make it look chrome, apply specular using Edit Flags to the metal parts. It will make them shine (somewhat) convincingly.
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Post by FragMe! »

@ t551t551
I'll try that, I tried the render chrome flag (according to squipple's Flags grid) and it didn't seem to do much
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Post by Epena »

I don't think that the specular works for BF2 apart from glow, though I could be wrong. You need to use the BF1 thing or something...
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Post by Qdin »

yep - the SWBF1 XSI Exporter have all the flags you need - but I'm sure you know this since you've gone through the list :wink: (not sure if Chrome is actually in SWBF2 Exporter)

And to get Specular working, I'm pretty sure you need some sun or something... :? Maybe changing the materials - and add more specular through that way - would work better?
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Post by minilogoguy18 »

chrome works, i made the nose and whole under side of the N-1 chrome but it lagged like crazy and you could see polygon boundaries as if it were faceted.
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Post by FragMe! »

minilogoguy
Are there numbers that have to or can be applied in the data fields to make a difference for chrome?
Thanks for your help.
Last edited by FragMe! on Mon Jan 22, 2007 3:07 pm, edited 1 time in total.
RC-1290

Post by RC-1290 »

are you sure you put in a sun, in zero editor?
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Post by minilogoguy18 »

i dont know much about the rendering plugins for the pandemic game engine, go into the tutorial thread in this forum and look at the glow tutorial.
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Post by Razgriz »

Off Topic: If lucas arts just payed attention to the topic instead of on their money then we wouldnt have this problem
On Topic: I like padmes blaster but to me it looks a bit bland.
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Post by minilogoguy18 »

quit blaming LA, the game was just published by them, pandemic made it but they had a dead line and only so much could be done, crying doesnt change anything.
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Post by FragMe! »

@razgriz
Hey what can I say the pistol is a bit bland, have a bit more detail to do but it was more to try and make a weapon and
put it in game. I tell you this weapon kicks butt better than Leia's wimpy sporting blaster. :D Just got to make it a lot shinier

Image
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Post by t551 »

FragMe, it looks like you're basing your work out of the exact same book that I am. Cool!
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Post by Penguin »

Who doesn't own all the VDs?
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Post by Qdin »

what's a 'VD'?
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