I am saving the .wld file regularly while in ZeroEditor.
Also there are no units spawning even though I have set up the spawn nodes set up in the Conquest layer (the only game mode).
Munge output:
Hidden/Spoiler:
[code]
Common\munge PC
Copying premunged files from MUNGED...
0 File(s) copied
Copying premunged files from MUNGED\PC...
Done
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
Munging bump_shader.xml
Munging decal_shader.xml
Munging detail_shader.xml
Munging filtercopy_shader.xml
Munging flare_shader.xml
Munging foliage_shader.xml
Munging hdr_shader.xml
Munging interface_shader.xml
Munging lightbeam_shader.xml
Munging normalmapadder_shader.xml
Munging normal_shader.xml
Munging normal_terrain_shader.xml
Munging ocean_shader.xml
Munging particle_shader.xml
Munging perpixeldiffuselighting_shader.xml
Munging pervertexdiffuselighting_shader.xml
Munging prereflection_shader.xml
Munging rain_shader.xml
Munging refraction_shader.xml
Munging sample_shader.xml
Munging scroll_shader.xml
Munging shadowquad_shader.xml
Munging shield_shader.xml
Munging skyfog_shader.xml
Munging specularlighting_shader.xml
Munging specular_shader.xml
Munging sprite_shader.xml
Munging stencilshadow_shader.xml
Munging terrain_shader.xml
Munging terrain_shader2.xml
Munging water_shader.xml
Munging zprepass_shader.xml
Merging ..\..\Common\Localize\PC\English.cfg...
Merging ..\..\Common\Localize\PC\French.cfg...
Merging ..\..\Common\Localize\PC\german.cfg...
Merging ..\..\Common\Localize\PC\Italian.cfg...
Merging ..\..\Common\Localize\PC\japanese.cfg...
Merging ..\..\Common\Localize\PC\spanish.cfg...
Merging ..\..\Common\Localize\PC\uk_english.cfg...
Merging ..\..\Common\Localize\Comments.cfg...
Merging ..\..\Common\Localize\english.cfg...
Merging ..\..\Common\Localize\french.cfg...
Merging ..\..\Common\Localize\german.cfg...
Merging ..\..\Common\Localize\italian.cfg...
Merging ..\..\Common\Localize\japanese.cfg...
Merging ..\..\Common\Localize\spanish.cfg...
Merging ..\..\Common\Localize\uk_english.cfg...
Munging Comments.cfg
Munging English.cfg
Munging French.cfg
Munging german.cfg
Munging Italian.cfg
Munging japanese.cfg
Munging spanish.cfg
Munging uk_english.cfg
C:\BF2_ModTools\data_ATW\_BUILD\Common>levelpack -inputfile core.req -writefiles MUNGED\PC\core.files -checkdate -continue -platform PC -sourcedir ..\..\Common -inputdir MUNGED\PC -outputdir ..\..\_LVL_PC 2>>"C:\BF2_ModTools\data_ATW\_BUILD\PC_MungeLog.txt"
Munging core.req
1 file(s) moved.
C:\BF2_ModTools\data_ATW\_BUILD\Common>levelpack -inputfile common.req -writefiles MUNGED\PC\common.files -common MUNGED\PC\core.files -checkdate -continue -platform PC -sourcedir ..\..\Common -inputdir MUNGED\PC -outputdir ..\..\_LVL_PC 2>>"C:\BF2_ModTools\data_ATW\_BUILD\PC_MungeLog.txt"
1 file(s) moved.
C:\BF2_ModTools\data_ATW\_BUILD\Common>levelpack -inputfile ingame.req -writefiles MUNGED\PC\ingame.files -common MUNGED\PC\core.files MUNGED\PC\common.files -checkdate -continue -platform PC -sourcedir ..\..\Common -inputdir MUNGED\PC -outputdir ..\..\_LVL_PC 2>>"C:\BF2_ModTools\data_ATW\_BUILD\PC_MungeLog.txt"
1 file(s) moved.
C:\BF2_ModTools\data_ATW\_BUILD\Common>levelpack -inputfile inshell.req -writefiles MUNGED\PC\inshell.files -common MUNGED\PC\core.files MUNGED\PC\common.files -checkdate -continue -platform PC -sourcedir ..\..\Common -inputdir MUNGED\PC -outputdir ..\..\_LVL_PC 2>>"C:\BF2_ModTools\data_ATW\_BUILD\PC_MungeLog.txt"
1 file(s) moved.
C:\BF2_ModTools\data_ATW\_BUILD\Common>levelpack -inputfile MISSION\*.req -common MUNGED\PC\core.files MUNGED\PC\common.files MUNGED\PC\ingame.files -checkdate -continue -platform PC -sourcedir ..\..\Common -inputdir MUNGED\PC -outputdir MUNGED\PC 2>>"C:\BF2_ModTools\data_ATW\_BUILD\PC_MungeLog.txt"
1 file(s) moved.
C:\BF2_ModTools\data_ATW\_BUILD\Common>levelpack -inputfile MISSION.req -checkdate -continue -platform PC -sourcedir ..\..\Common -inputdir MUNGED\PC -outputdir ..\..\_LVL_PC 2>>"C:\BF2_ModTools\data_ATW\_BUILD\PC_MungeLog.txt"
1 file(s) moved.
1 file(s) moved.
Worlds\munge PC
munge_world Common PC
Done
Done
Done
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
munge_world ATW PC
Munging fel1_bldg_destroyed_gunship.odf
Munging fel1_bldg_destroyed_walker.odf
Done
_ReduceShadowMesh: reduced vertex count from 421 to 419 (coincident)
hoth_sky_dome has 169 vertices and no collision geometry - using normal geometry
tat2_sky_dome has 187 vertices and no collision geometry - using normal geometry
Munging fel1_bldg_destroyed_gunship.tga
Munging fel1_bldg_destroyed_gunship_bump.tga
Munging fel1_bldg_destroyed_walker.tga
Munging fel1_bldg_destroyed_walker_bump.tga
Munging fel1_bldg_destroyed_walker_inside.tga
Munging fel1_bldg_destroyed_walker_side.tga
Munging sky_hoth.tga
Munging tat2_detail_1.tga
Munging tat2_main_1.tga
Munging tat2_main_2.tga
Munging tat2_main_3.tga
Munging tat2_main_4.tga
Munging tat2_main_5.tga
Done
Done
Munging ATW.PTH
Munging ATW_conquest.PTH
1 file(s) moved.
1 file(s) moved.
Munging ATW.sky
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
Munging ATW.req
0 file(s) moved.
The system cannot find the path specified.
Munging ATW.req
0 file(s) moved.
The system cannot find the path specified.
1 file(s) moved.
1 file(s) moved.
Munging addme.lua...done.
Copying files to Battlefront II directory:
"D:\SteamLibrary\steamapps\common\Star Wars Battlefront II\GameData"
Addon dir exists, continuing...
Mod dir "ATW"exists, continuing...
Copying addme.script to mod dir...done
Copying "mission.lvl" to modDir\data\_LVL_PC\...done
Copying "core.lvl" to modDir\data\_LVL_PC\...done
Copying "ATW" to modDir\data\_LVL_PC\...done
Copying "SIDE" to modDir\data\_LVL_PC\...done
Munge process finished
[/code]
Common\munge PC
Copying premunged files from MUNGED...
0 File(s) copied
Copying premunged files from MUNGED\PC...
Done
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
Munging bump_shader.xml
Munging decal_shader.xml
Munging detail_shader.xml
Munging filtercopy_shader.xml
Munging flare_shader.xml
Munging foliage_shader.xml
Munging hdr_shader.xml
Munging interface_shader.xml
Munging lightbeam_shader.xml
Munging normalmapadder_shader.xml
Munging normal_shader.xml
Munging normal_terrain_shader.xml
Munging ocean_shader.xml
Munging particle_shader.xml
Munging perpixeldiffuselighting_shader.xml
Munging pervertexdiffuselighting_shader.xml
Munging prereflection_shader.xml
Munging rain_shader.xml
Munging refraction_shader.xml
Munging sample_shader.xml
Munging scroll_shader.xml
Munging shadowquad_shader.xml
Munging shield_shader.xml
Munging skyfog_shader.xml
Munging specularlighting_shader.xml
Munging specular_shader.xml
Munging sprite_shader.xml
Munging stencilshadow_shader.xml
Munging terrain_shader.xml
Munging terrain_shader2.xml
Munging water_shader.xml
Munging zprepass_shader.xml
Merging ..\..\Common\Localize\PC\English.cfg...
Merging ..\..\Common\Localize\PC\French.cfg...
Merging ..\..\Common\Localize\PC\german.cfg...
Merging ..\..\Common\Localize\PC\Italian.cfg...
Merging ..\..\Common\Localize\PC\japanese.cfg...
Merging ..\..\Common\Localize\PC\spanish.cfg...
Merging ..\..\Common\Localize\PC\uk_english.cfg...
Merging ..\..\Common\Localize\Comments.cfg...
Merging ..\..\Common\Localize\english.cfg...
Merging ..\..\Common\Localize\french.cfg...
Merging ..\..\Common\Localize\german.cfg...
Merging ..\..\Common\Localize\italian.cfg...
Merging ..\..\Common\Localize\japanese.cfg...
Merging ..\..\Common\Localize\spanish.cfg...
Merging ..\..\Common\Localize\uk_english.cfg...
Munging Comments.cfg
Munging English.cfg
Munging French.cfg
Munging german.cfg
Munging Italian.cfg
Munging japanese.cfg
Munging spanish.cfg
Munging uk_english.cfg
C:\BF2_ModTools\data_ATW\_BUILD\Common>levelpack -inputfile core.req -writefiles MUNGED\PC\core.files -checkdate -continue -platform PC -sourcedir ..\..\Common -inputdir MUNGED\PC -outputdir ..\..\_LVL_PC 2>>"C:\BF2_ModTools\data_ATW\_BUILD\PC_MungeLog.txt"
Munging core.req
1 file(s) moved.
C:\BF2_ModTools\data_ATW\_BUILD\Common>levelpack -inputfile common.req -writefiles MUNGED\PC\common.files -common MUNGED\PC\core.files -checkdate -continue -platform PC -sourcedir ..\..\Common -inputdir MUNGED\PC -outputdir ..\..\_LVL_PC 2>>"C:\BF2_ModTools\data_ATW\_BUILD\PC_MungeLog.txt"
1 file(s) moved.
C:\BF2_ModTools\data_ATW\_BUILD\Common>levelpack -inputfile ingame.req -writefiles MUNGED\PC\ingame.files -common MUNGED\PC\core.files MUNGED\PC\common.files -checkdate -continue -platform PC -sourcedir ..\..\Common -inputdir MUNGED\PC -outputdir ..\..\_LVL_PC 2>>"C:\BF2_ModTools\data_ATW\_BUILD\PC_MungeLog.txt"
1 file(s) moved.
C:\BF2_ModTools\data_ATW\_BUILD\Common>levelpack -inputfile inshell.req -writefiles MUNGED\PC\inshell.files -common MUNGED\PC\core.files MUNGED\PC\common.files -checkdate -continue -platform PC -sourcedir ..\..\Common -inputdir MUNGED\PC -outputdir ..\..\_LVL_PC 2>>"C:\BF2_ModTools\data_ATW\_BUILD\PC_MungeLog.txt"
1 file(s) moved.
C:\BF2_ModTools\data_ATW\_BUILD\Common>levelpack -inputfile MISSION\*.req -common MUNGED\PC\core.files MUNGED\PC\common.files MUNGED\PC\ingame.files -checkdate -continue -platform PC -sourcedir ..\..\Common -inputdir MUNGED\PC -outputdir MUNGED\PC 2>>"C:\BF2_ModTools\data_ATW\_BUILD\PC_MungeLog.txt"
1 file(s) moved.
C:\BF2_ModTools\data_ATW\_BUILD\Common>levelpack -inputfile MISSION.req -checkdate -continue -platform PC -sourcedir ..\..\Common -inputdir MUNGED\PC -outputdir ..\..\_LVL_PC 2>>"C:\BF2_ModTools\data_ATW\_BUILD\PC_MungeLog.txt"
1 file(s) moved.
1 file(s) moved.
Worlds\munge PC
munge_world Common PC
Done
Done
Done
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
munge_world ATW PC
Munging fel1_bldg_destroyed_gunship.odf
Munging fel1_bldg_destroyed_walker.odf
Done
_ReduceShadowMesh: reduced vertex count from 421 to 419 (coincident)
hoth_sky_dome has 169 vertices and no collision geometry - using normal geometry
tat2_sky_dome has 187 vertices and no collision geometry - using normal geometry
Munging fel1_bldg_destroyed_gunship.tga
Munging fel1_bldg_destroyed_gunship_bump.tga
Munging fel1_bldg_destroyed_walker.tga
Munging fel1_bldg_destroyed_walker_bump.tga
Munging fel1_bldg_destroyed_walker_inside.tga
Munging fel1_bldg_destroyed_walker_side.tga
Munging sky_hoth.tga
Munging tat2_detail_1.tga
Munging tat2_main_1.tga
Munging tat2_main_2.tga
Munging tat2_main_3.tga
Munging tat2_main_4.tga
Munging tat2_main_5.tga
Done
Done
Munging ATW.PTH
Munging ATW_conquest.PTH
1 file(s) moved.
1 file(s) moved.
Munging ATW.sky
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
1 file(s) moved.
Munging ATW.req
0 file(s) moved.
The system cannot find the path specified.
Munging ATW.req
0 file(s) moved.
The system cannot find the path specified.
1 file(s) moved.
1 file(s) moved.
Munging addme.lua...done.
Copying files to Battlefront II directory:
"D:\SteamLibrary\steamapps\common\Star Wars Battlefront II\GameData"
Addon dir exists, continuing...
Mod dir "ATW"exists, continuing...
Copying addme.script to mod dir...done
Copying "mission.lvl" to modDir\data\_LVL_PC\...done
Copying "core.lvl" to modDir\data\_LVL_PC\...done
Copying "ATW" to modDir\data\_LVL_PC\...done
Copying "SIDE" to modDir\data\_LVL_PC\...done
Munge process finished
[/code]




