Update: Sun Jun 14, 4:08 pm
I have been able to improve the view distance, increasing the visible range of terrain and buildings:
Before:

After:

Moderator: Moderators











I don't think it's possible to change the file name without breaking the map. You could always take the other bes3 out of your addon to play mine.Raptor_101 wrote:This map looks really good. The only issue that I have is that the file name is bes3 and that is the same for the Bespin map in the Main Play Mod. I'd suggest making it like bes5 or something so that people with this mod can play your map too. Just a suggestion.





















Code: Select all
AnimatedPilotPosition = "bone_root"
PilotAnimation = "drive_1manatst"
Code: Select all
AnimatedPilotPosition = "bone_root"
PilotAnimation = "drive"




I just used Anakin's Starfighter from ggctuk's Main Play Mod assets and then copied and changed the ODF to call for Obiwans and Plo Koons Starfighter.msh from the Conversion Pack vehicle assets. For the Imperial Shuttle I just changed the imp_fly_shuttle.odf from the main play mod to imp_fly_trooptrans.odf, changed a few other things like weapons and sound, then added all the .msh/.tga's it calls for to my side.jango wrote:looks awesome! how did you get the pilot's head not to stick out of the jedi starfighter? when i used it i had a head sticking out and it looked stupid. Also, can you give me the camera postion for 3rd person in the imperial shuttle? I had trouble getting the view right.



