SketchUp Models

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Master_Ben
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Re: SketchUp Models

Post by Master_Ben »

Grev wrote: Nice model!
Thanks.
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RED51
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Re: SketchUp Models

Post by RED51 »

Here are two rifles I made:
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[attachment=0]Fenroua Arm Rifle.jpg[/attachment]
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[attachment=1]Harbina Assault Rifle.jpg[/attachment]
I plan on using them in Prime Front.
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Re: SketchUp Models

Post by Null_1138 »

Those are sweet rifles. They remind me, sort of, of R&C.
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Re: SketchUp Models

Post by obiboba3po »

they look pretty nice but the handels seem a bit large
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Re: SketchUp Models

Post by Fluffy_the_ic »

obiboba3po wrote:they look pretty nice but the handels seem a bit large
Everything seems a bit large in sketchup!
lol, those looks sweet.
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Re: SketchUp Models

Post by Commander_Fett »

Image

A sneak peak of an upcomming map series...
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Re: SketchUp Models

Post by Fluffy_the_ic »

Arwing? Lol, Vyse beat you to making one. But that looks positively AWESOME.
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Re: SketchUp Models

Post by Commander_Fett »

Fluffy_the_ic wrote:Arwing? Lol, Vyse beat you to making one. But that looks positively AWESOME.
LINK!!?

Actualy, this is a cap ship, not an arwing, but when I designed these a few years ago, I was heavily influenced by Star Fox 64... it DOES look a lot like the Great Fox, doesn't it...
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Re: SketchUp Models

Post by Fluffy_the_ic »

Off-topic:
You wanna see that Vyse beat you to it? Okay. Can't say the site will load quickly, though...
Clickity!
But I guess I understand what you're saying. And when you said, "LINK!!?" I was confused, as he also found and ported a few Link models into BFII. :funny2:
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Re: SketchUp Models

Post by Commander_Fett »

more pics...
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Image
Image
Image
Image
Image
Image
Image
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Re: SketchUp Models

Post by k'kruhk »

I can't wait to see what you do with all these models, they're all great.
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Re: SketchUp Models

Post by Null_1138 »

Fett, no amount of time will allow me to do that. Its too perfect! How long did it take you to make?
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Re: SketchUp Models

Post by Commander_Fett »

Null_1138 wrote:Fett, no amount of time will allow me to do that. Its too perfect! How long did it take you to make?
THanks! :D It took a couple of hours to do, maybe 3 or 4?
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Re: SketchUp Models

Post by Sky_216 »

Hey Fett, how many sketchup models have you got into BF2 so far???
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Re: SketchUp Models

Post by Null_1138 »

Commander_Fett wrote:
Null_1138 wrote:Fett, no amount of time will allow me to do that. Its too perfect! How long did it take you to make?
THanks! :D It took a couple of hours to do, maybe 3 or 4?
Wha??? :shock: Your hands must fly through the keys to make objects. Excellent work on that.
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Re: SketchUp Models

Post by destructo_bot »

Null_1138 wrote:
Commander_Fett wrote:
Null_1138 wrote:Fett, no amount of time will allow me to do that. Its too perfect! How long did it take you to make?
THanks! :D It took a couple of hours to do, maybe 3 or 4?
Wha??? :shock: Your hands must fly through the keys to make objects. Excellent work on that.
not really... i made a model of the bottom floor of my house (quite big) with all the doors, windows, paint colours ect (no furniture) in about 1 hour.
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Re: SketchUp Models

Post by Gen.Kenobi »

destructo_bot wrote:
Null_1138 wrote:
Commander_Fett wrote:
Null_1138 wrote:Fett, no amount of time will allow me to do that. Its too perfect! How long did it take you to make?
THanks! :D It took a couple of hours to do, maybe 3 or 4?
Wha??? :shock: Your hands must fly through the keys to make objects. Excellent work on that.
not really... i made a model of the bottom floor of my house (quite big) with all the doors, windows, paint colours ect (no furniture) in about 1 hour.
That's what speed modelling is about ;)
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Re: SketchUp Models

Post by Commander_Fett »

Skyhammer_216 wrote:Hey Fett, how many sketchup models have you got into BF2 so far???
Er... none. However, I know someone who knows how to fix them up in xsi first, then I'm sure I could find someone to export. I'm just gonna try and make a couple more ship models, then see if they're willing. It may take a while, seeing how many mine models (a lot more than I've posted in this thread) there are. Plus, the fighters and tanks will need to be set up.

I want to make a new playermodel, but I'm sot sure how I'd pull that off in sketchup...
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Re: SketchUp Models

Post by Null_1138 »

Fett wrote:I want to make a new playermodel, but I'm sot sure how I'd pull that off in sketchup...
Who or what did you have in mind? Anything with oblong / distorted curves takes a while to do in sketchup, such as a clone helmet. Angular stuff, like houses, are the easiest.

A satellite, however, is a simple arc FollowMe'd around a circle. Enjoy.
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Re: SketchUp Models

Post by RogueKnight »

Well, its been a while since i posted here, so I figure its about time for me to cook something up
Hidden/Spoiler:
Image
CLICK ME >>>> Flechette Launcher


EDIT: Got a new one
Hidden/Spoiler:
Image
CLICK ME >>>> Flechette Pistol


TOTAL TIME ON BOTH MODELS: 1hr, 15min
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