Taivyx wrote:Not possible the way Halo does it, the only way you can do it would involve making ALL the units of your class switch weapons to the weapon you pick up.Smug wrote:Would it be possible to make it even MORE like Halo in this sense. Could you make it so you can pick up weapons, grenades equiptment and stuff like that?
What about how in Halo, you can have, say, a rocket in one weapon slot and a shotgun in the other? I don't suppose you could pick them up from killed enemies, but maybe have them as different secondary and primary weapons? Like, one unit has a rocket as a 1st primary and a shotgun as a 2nd primary. The problem with this is that you'd fill up weapon slots really fast, but with SWBFII's multiple unit classes, it might be possible.
Just an idea.
On a different note, this does look really cool. Me and a friend recently had a arguement about which was better - BFII or Halo. I was on BFII's side, and the main basis of my arguement was that whatever is good about Halo could be converted to BFII, if only the modders would get around to trying it. Well, now that some are, that's great!








