I must be searching all the wrong keywords here, because I can't find anything that deals with having multiple detail maps.
I have three or four textures that I'm using on my terrain, and each one has its own detail texture. In Zeroeditor everything is fine, and it looks like I want it to. But when I open up the game to test my map, the only detail that is used is the one that I applied to my first terrain texture.
Thanks in advance.
Multiple Detail Maps on Terrain?
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jedimoose32
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- Maveritchell
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Re: Multiple Detail Maps on Terrain?
As far as I know, that's all you can do. They'll display correctly in ZE, like you said, but only the one detail texture is used in-game.
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jedimoose32
- Field Commander

- Posts: 938
- Joined: Thu Jan 24, 2008 12:41 am
- Projects :: Engineering Degree
- Location: The Flatlands of Canada
Re: Multiple Detail Maps on Terrain?
Okay, thanks. I just hope there's a way to get rid of that detail texture for all of the other terrain textures except the one it belongs to.
