Post everything from general questions, to modding questions, to map WIPs to releases. (SWBF1 only)
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arramus
Post
by arramus » Sat Aug 20, 2005 7:02 am
Hello,
I'm working on a Mos Eisley map for Republic Commando but am lacking any authentic textures for the terrain and buildings. Any chance a SWBF modder could extract them from Tat - Mos Eisley and send them my way?
As you can see from the screenie the textures are not realy Mos Eisley.
maxloef
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by maxloef » Sat Aug 20, 2005 7:21 am
What ur askin someone top do is illigal.
Delta_57_Dash
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by Delta_57_Dash » Sat Aug 20, 2005 8:37 am
Illigal? wha? we are modding, modifying, If lucasArts didn't want us to do it they wouldn't have made the tools and the AddOn folder... they could've put Jabba's Palace in the Tat Folder.
Grievous
Post
by Grievous » Sat Aug 20, 2005 8:42 am
maxloef wrote: What ur askin someone top do is illigal.
No it's not, taking textures from other games is not illegal, just porting models from them are.
PaNzErgsp
Post
by PaNzErgsp » Sat Aug 20, 2005 10:11 am
Check your PM's Arramus!
Leviathan
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by Leviathan » Sat Aug 20, 2005 10:16 am
Grievous wrote: maxloef wrote: What ur askin someone top do is illigal.
No it's not, taking textures from other games is not illegal, just porting models from them are.
Models and all other stuffs, I think... (Scripts, fonts, etc...)
arramus
Post
by arramus » Sat Aug 20, 2005 12:56 pm
PaNzErgsp wrote: Check your PM's Arramus!
Hey PaNzErgsp,
Very much appreciated. These really give the map the type of authenticity I'm looking for.