i have a problem to make the sounds for the vehicles on my map.
the sound worl for the gunship and the ATTE and the MAF and the AAT but not for the fightertank and the speederbike.
hiere is the mission lua:
--end objectives
--start soundlvl
ReadDataFile("sound\\kas.lvl;kas1cw");
ReadDataFile("dc:sound\\chaldra1.lvl;chaldra1cw")
--end soundlvl
here the chaldra1.req file:
ucft
{
REQN
{
"str"
"align=2048"
"chaldra1"
}
REQN
{
"lvl"
"chaldra1cw"
}
}
here the chaldra1cw.req file:
ucft
{
REQN
{
"bnk"
"align=2048"
"chaldra1cw"
}
REQN
{
"config"
"rep_fly_gunship"
"rep_walk_atte"
"cis_hover_aat"
"cis_fly_maf"
"rep_hover_fightertank"
"rep_hover_speederbike"
}
}
and the chaldra1cw.sfx file:
..\..\cw\effects\eng_takeoff_gunship01.wav -resample pc 44100
..\..\cw\effects\eng_takeoff_gunship02.wav -resample pc 44100
..\..\cw\effects\R_LAAT_land01.WAV -resample pc 44100
..\..\cw\effects\wpn_gunship_blaster_fire.wav -resample pc 44100
..\..\cw\effects\wpn_gunship_laser_fire.wav -resample pc 44100
..\..\cw\effects\wpn_gunship_laser_lp.wav -resample pc 44100
..\..\cw\effects\wpn_gunship_rocket_fire.wav -resample pc 44100
..\..\cw\effects\eng_repGunship_hi_lp.wav -resample pc 22050
..\..\cw\effects\eng_repGunship_low_lp.wav -resample pc 22050
..\..\cw\effects\eng_repGunship_mid_lp.wav -resample pc 22050
..\..\global\effects\eng_walker_hi_lp.wav -resample pc 22050
..\..\global\effects\eng_walker_mid_lp.wav -resample pc 22050
..\..\global\effects\eng_walker_low_lp.wav -resample pc 22050
..\..\global\effects\fs_walker_layerA01.wav -resample pc 22050
..\..\global\effects\fs_walker_layerA02.wav -resample pc 22050
..\..\global\effects\fs_walker_layerA03.wav -resample pc 22050
..\..\global\effects\fs_walker_layerA04.wav -resample pc 22050
..\..\global\effects\fs_walker_layerA05.wav -resample pc 22050
..\..\global\effects\fs_walker_layerA06.wav -resample pc 22050
..\..\global\effects\fs_walker_layerB01.wav -resample pc 22050
..\..\global\effects\fs_walker_layerB02.wav -resample pc 22050
..\..\global\effects\fs_walker_layerB03.wav -resample pc 22050
..\..\global\effects\fs_walker_layerB04.wav -resample pc 22050
..\..\global\effects\fs_walker_layerB05.wav -resample pc 22050
..\..\global\effects\fs_walker_layerB06.wav -resample pc 22050
..\..\global\effects\fs_walker_layerC01.wav -resample pc 22050
..\..\global\effects\fs_walker_layerC02.wav -resample pc 22050
..\..\global\effects\fs_walker_layerC03.wav -resample pc 22050
..\..\global\effects\fs_walker_layerC04.wav -resample pc 22050
..\..\global\effects\fs_walker_layerC05.wav -resample pc 22050
..\..\global\effects\fs_walker_layerC06.wav -resample pc 22050
..\..\global\effects\fs_walker_low01.wav -resample pc 22050
..\..\global\effects\fs_walker_low02.wav -resample pc 22050
..\..\global\effects\fs_walker_low03.wav -resample pc 22050
..\..\cw\effects\wpn_ATTE_trtBlaster_fire.wav -resample pc 44100
..\..\cw\effects\wpn_ATTE_frontBlaster_fire.wav -resample pc 44100
// Laser Impact ------------------------------------------------------------------------------------------
#ifplatform pc
..\..\global\effects\imp_laser_dirt_07.wav -resample pc 22050
..\..\global\effects\imp_laser_dirt_09.wav -resample pc 22050
..\..\global\effects\imp_laser_stone_03.wav -resample pc 22050
..\..\global\effects\imp_laser_stone_04.wav -resample pc 22050
..\..\global\effects\imp_laser_stone_05.wav -resample pc 22050
..\..\global\effects\imp_laser_metal_02.wav -resample pc 22050
..\..\global\effects\imp_laser_metal_03.wav -resample pc 22050
..\..\global\effects\imp_laser_metal_05.wav -resample pc 22050
..\..\global\effects\imp_laser_metal_06.wav -resample pc 22050
..\..\global\effects\imp_laser_metal_07.wav -resample pc 22050
..\..\global\effects\imp_laser_metal_08.wav -resample pc 22050
..\..\global\effects\imp_laser_metal_09.wav -resample pc 22050
..\..\global\effects\imp_laser_metal_16.wav -resample pc 22050
..\..\global\effects\imp_laser_metal_18.wav -resample pc 22050
..\..\global\effects\imp_laser_metal_21.wav -resample pc 22050
..\..\global\effects\imp_ricco_02.wav -resample pc 22050
..\..\global\effects\imp_ricco_03.wav -resample pc 22050
..\..\global\effects\imp_ricco_04.wav -resample pc 22050
..\..\global\effects\imp_ricco_06.wav -resample pc 22050
..\..\global\effects\imp_ricco_08.wav -resample pc 22050
..\..\global\effects\imp_ricco_12.wav -resample pc 22050
#endifplatform pc
// ---------------------------------------------------------------------------------------------------
// Vehicle Equip
..\..\global\effects\wpn_vehicle_weaponEquip.wav -resample pc 22050
// Combatspeeder -----------------------------------------------------------------------------------------------
#ifplatform pc
..\..\gcw\effects\wpn_cmbtSpdr_blaster_fire.wav -resample pc 44100
..\..\gcw\effects\wpn_cmbtSpdr_turret_fire.wav -resample pc 44100
..\..\gcw\effects\eng_combatSpeeder_hi_lp.wav -resample pc 22050
..\..\gcw\effects\eng_combatSpeeder_mid_lp.wav -resample pc 22050
..\..\gcw\effects\eng_combatSpeeder_low_lp.wav -resample pc 22050
#endifplatform pc
// AAT ----------------------------------------------------------------------------------------------
#ifplatform pc
//..\..\cw\effects\wpn_AAT_blaster_fire.wav -resample pc 22050
..\..\cw\effects\wpn_AAT_mainBlaster_fire.wav -resample pc 44100
..\..\cw\effects\wpn_AAT_missleLauncher_fire.wav -resample pc 44100
..\..\cw\effects\eng_AAT_low_lp.wav -resample pc 22050
..\..\cw\effects\eng_AAT_mid_lp.wav -resample pc 22050
..\..\cw\effects\eng_AAT_hi_lp.wav -resample pc 22050
#endifplatform pc
// MAF ----------------------------------------------------------------------------------------------------
#ifplatform pc
..\..\cw\effects\eng_maf_hi_lp.wav -resample pc 22050
..\..\cw\effects\eng_maf_low_lp.wav -resample pc 22050
..\..\cw\effects\eng_maf_mid_lp.wav -resample pc 22050
#endifplatform pc
// ----- Medium ----- Orbital Strike Combatspeeder Fightertank
#ifplatform pc
..\..\global\effects\exp_obj_med05.wav -resample pc 44100
..\..\global\effects\exp_obj_med04.wav -resample pc 44100
..\..\global\effects\exp_obj_med03.wav -resample pc 44100
..\..\global\effects\exp_obj_med02.wav -resample pc 44100
..\..\global\effects\exp_obj_med01.wav -resample pc 44100
..\..\global\effects\exp_distant_medium01.wav -resample pc 22050
..\..\global\effects\exp_distant_medium02.wav -resample pc 22050
..\..\global\effects\exp_verydistant_medium01.wav -resample pc 320
..\..\global\effects\exp_verydistant_medium02.wav -resample pc 320
#endifplatform pc
// ----- Small ------ STAP Speederbike GunTurrets Droideka Large Blaster Ordnance
#ifplatform pc
..\..\global\effects\exp_obj_small01.wav -resample pc 44100
..\..\global\effects\exp_obj_small02.wav -resample pc 44100
..\..\global\effects\exp_obj_small03.wav -resample pc 44100
..\..\global\effects\exp_obj_small04.wav -resample pc 44100
..\..\global\effects\exp_obj_small05.wav -resample pc 44100
..\..\global\effects\exp_distant_small02.wav -resample pc 22050
..\..\global\effects\exp_distant_small01.wav -resample pc 22050
..\..\global\effects\exp_verydistant_small01.wav -resample pc 320
..\..\global\effects\exp_verydistant_small02.wav -resample pc 320
#endifplatform pc
#ifplatform pc
..\..\global\effects\wpn_spdrbike_blaster_fire.wav -resample pc 44100
..\..\global\effects\eng_distSpeederbike_lp.wav -resample pc 22050
..\..\global\effects\eng_speederbike_grit_lp.wav -resample pc 22050
..\..\global\effects\eng_doubleSpdBike_grit_lp.wav -resample pc 22050
..\..\global\effects\eng_speederbike_hi_lp.wav -resample pc 22050
..\..\global\effects\eng_speederbike_low_lp.wav -resample pc 22050
..\..\global\effects\eng_speederbike_mid_lp.wav -resample pc 22050
#endifplatform pc
thanks for help
dragonum
some vehicle sounds work and other wont
Moderator: Moderators
- Dragonum
- 2nd Lieutenant

- Posts: 405
- Joined: Tue Nov 16, 2004 4:08 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
-
Qdin
- Old School Staff
- Posts: 2059
- Joined: Wed Feb 23, 2005 9:54 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
RE: some vehicle sounds work and other wont
lol - I have NO idea what that just was
lol, I'm NO ecperienced mapper - but try to ask somébody else
Good luck
C ya
Good luck
C ya
-
Leviathan
- Missing Jedi Admin
- Posts: 3277
- Joined: Fri Nov 12, 2004 2:54 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
RE: some vehicle sounds work and other wont
Wow, we need to read each line carefully to find your problem...
-
Rippentuck
RE: some vehicle sounds work and other wont
Hey Dragonum,
I had issues with vehicle sounds recently as well. But you being a fairly well known mapper I didn't think you still had problems like this, lol. I got my issues smoothed out thanks to Fred, but I don't think I remember enough about how it was fixed to help. You might check the thread on Fred's forum under Sound section. http://www.secretsociety.com/forum/disp ... sp?mid=862
What he posted there might help.
Rip
P.S. - Hey Leviathan, are you just trying to get your post count up or what? lol
I had issues with vehicle sounds recently as well. But you being a fairly well known mapper I didn't think you still had problems like this, lol. I got my issues smoothed out thanks to Fred, but I don't think I remember enough about how it was fixed to help. You might check the thread on Fred's forum under Sound section. http://www.secretsociety.com/forum/disp ... sp?mid=862
What he posted there might help.
Rip
P.S. - Hey Leviathan, are you just trying to get your post count up or what? lol
-
Chamboozer
- Rebel Colonel

- Posts: 604
- Joined: Sat Apr 16, 2005 4:57 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
RE: some vehicle sounds work and other wont
lol i bet he is!P.S. - Hey Leviathan, are you just trying to get your post count up or what? lol
-
Leviathan
- Missing Jedi Admin
- Posts: 3277
- Joined: Fri Nov 12, 2004 2:54 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
RE: some vehicle sounds work and other wont
I've just wanted to be more effective on GameToast, cause it's not yet an important web-site... And I prefer them, contrary to "major" forums... (Like LucasForums)lol i bet he is!P.S. - Hey Leviathan, are you just trying to get your post count up or what? lol
