Iego: Cliffhold City {1.0 Released}

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Should release wait for campaign?

Poll ended at Wed Aug 11, 2010 3:19 pm

Wait for Campaign
1
33%
Release with then W/o campaign
2
67%
Don't care
0
No votes
 
Total votes: 3
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RC-1192
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Re: Iego: Cliffhold City

Post by RC-1192 »

looks much better :thumbs:
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Re: Iego: Cliffhold City

Post by fiddler_on_the_roof »

BETA TESTERS
1. Lagomorphia
2. Skelltor
3. RC 1192
4. CodaRez

thanks for comments. floor texture improved coming soon
Last edited by fiddler_on_the_roof on Sat Aug 07, 2010 9:45 am, edited 3 times in total.
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Re: Iego: Cliffhold City

Post by skelltor »

Can i beta test also?
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Re: Iego: Cliffhold City

Post by fiddler_on_the_roof »

skelltor wrote:Can i beta test also?
Yep
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Re: Iego: Cliffhold City

Post by RC-1192 »

oh, can I beta too? :)
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Re: Iego: Cliffhold City

Post by lucasfart »

I think you should probably make Cody a bit more unique in terms of weapons, as he only has normal weapons.
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Re: Iego: Cliffhold City

Post by CodaRez »

I'll gladly beta
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Re: Iego: Cliffhold City

Post by Lagomorphia »

cool it looks kinda like the planet with the scrapped droids and vine things in season one of the clone wars.
Probably because it is. :D
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Re: Iego: Cliffhold City

Post by fiddler_on_the_roof »

RC-1192 wrote:oh, can I beta too? :)
yep
lucasfart wrote:I think you should probably make Cody a bit more unique in terms of weapons, as he only has normal weapons.
possibly
CodaRez wrote:I'll gladly beta
added to beta testers list :D

UPDATE: some more eye candy (again, sorry for the size...)
Hidden/Spoiler:
ImageImageImageImageImage
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Re: Iego: Cliffhold City

Post by RC-1192 »

Ooooo Eye candy...
Nice effect for the sonic gun(just guessing)
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Re: Iego: Cliffhold City

Post by fiddler_on_the_roof »

RC-1192 wrote:Ooooo Eye candy...
Nice effect for the sonic gun(just guessing)
well, more of a stun/sonic gun.
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Re: Iego: Cliffhold City

Post by RC-1192 »

i just played the beta...

Exploding Neimoidian XD :runaway:
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Re: Iego: Cliffhold City

Post by fiddler_on_the_roof »

RC-1192 wrote:i just played the beta...

Exploding Neimoidian XD :runaway:
i'm fixing that, thanks :D
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Re: Iego: Cliffhold City

Post by Lephenix »

Looks great , can i beta test also ?
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Re: Iego: Cliffhold City

Post by fiddler_on_the_roof »

sure. i'll send you the link
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Re: Iego: Cliffhold City

Post by skelltor »

Ok i have played this map some now and here is my reviwe. I like the new sides however may i suggest removeing the neomarze sniper model it just doesent seam to fit with the other 212th units. Also i dident see any magnaguards in the cis side. I noticed that on a few spots on the bridges the texture seams to kinda flicker back and forth.But all in all i enjoyed it and think its a vary good start its also vary nice as its from the CW sersies and not yet another tatooine or some previoulsy over used map.
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Re: Iego: Cliffhold City

Post by fiddler_on_the_roof »

skelltor wrote:Ok i have played this map some now and here is my reviwe. I like the new sides however may i suggest removeing the neomarze sniper model it just doesent seam to fit with the other 212th units. Also i dident see any magnaguards in the cis side. I noticed that on a few spots on the bridges the texture seams to kinda flicker back and forth.But all in all i enjoyed it and think its a vary good start its also vary nice as its from the CW sersies and not yet another tatooine or some previoulsy over used map.
thanks! :thumbs:
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Re: Iego: Cliffhold City

Post by skelltor »

hey no problem i am just glad to try and help you iron out the bugs :D
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Re: Iego: Cliffhold City

Post by fiddler_on_the_roof »

thanks. i might send out a 2nd version of the beta because it fixes some of the larger issues


--Version 1.0 released!!
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