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Random skies AND random sounds?
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THEWULFMAN
- Space Ranger
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Random skies AND random sounds?
I am stuck
I am making a random weather version of kamino, one is like the stock stormy weather, the other is a Sunny daytime version. I cant find a way to get rid of the rain sounds on the day version though. I tried this
I renamed the sound regions to rain1 , 2, 3. No effect. Anyone got any ideas? I am stumped. 
- Jendo7
- Sith

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Re: Random skies AND random sounds?
This is just a guess but might this work:
StopAudioStream
...and then add the name of the rain sound, i.e ("kam_amb_rain")
StopAudioStream
...and then add the name of the rain sound, i.e ("kam_amb_rain")
- Maveritchell
- Jedi Admin

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Re: Random skies AND random sounds?
Simply add your soundregions to an empty layer that is only loaded in with the world file containing your sky/lighting for that specific environment.
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THEWULFMAN
- Space Ranger
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Re: Random skies AND random sounds?
Maveritchell wrote:Simply add your soundregions to an empty layer that is only loaded in with the world file containing your sky/lighting for that specific environment.
I tried this, it worked, sorta. The sounds are gone from both for both day and stormy. I deleted the soundregion level line from the world req, while I added it to my stormy weather req.
When i tested this out on my random weather tatooine, Same thing, no sounds. I know it worked because my added damage regions worked only on the duststorm weather.
Any ideas?
