Floating weapon icons (huds) not working [SOLVED]

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MandeRek
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Floating weapon icons (huds) not working [SOLVED]

Post by MandeRek »

Well, never thought to make a topic about it but i'm so sick of it.. Blaah!!

-I replaced the munge_side.bat
-I've put com_inv_mesh.msh in all msh folders (different sides)
-First, all sides had a different hud file (sidename+weapons.hud)
-All hud files and msh name were added in the side .req
-All weapons got HUDTag = "meshname"
-I updated all .hud files with the meshes from that side
-Only 1 side had fixed floating icons
-Discovered that ALL weapons should be fixed in 1 .hud file
-Made bf0weapons.hud, put it in confederate (the side)
-'Merged' all .hud files so that all weapons were in bf0weapons.hud
-Deleted all other .hud files, and changed the reqs from all sides with this in it:

Code: Select all

    REQN
    {
    "model"
    "com_inv_mesh"
    }
    
    REQN
    {
    "config"
    "bf0weapons"
    }
-No single icon is fixed ingame. Manual clean munge didn't work. Even confederacy's icons aren't fixed
-Getting really sick here
-Slamming into pc with a baseball bat..

Okay, anyhow, that was my history on BF0's hud files. This is getting REALLY frustrating. I hope someone with experience in this kinda things can see what my problem is.
fiddler_on_the_roof
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Re: Floating weapon icons (huds) not working

Post by fiddler_on_the_roof »

-Made bf0weapons.hud, put it in confederate (the side)
Is that a renamed extraweapons.HUD file?
RepSharpshooter
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Re: Floating weapon icons (huds) not working

Post by RepSharpshooter »

Yes it is.

I told manderek a different way of fixing the hud, via munging a new ingame.lvl. He said the text for the ammo turned black, so I'm thinking it munged the wrong hud file.

He should have replaced 1playerhud.hud with the BF0weapons.hud (renamed to 1playerhud.hud).

I did a bit of testing and it showed that you do in fact need com_inv_mesh in the ingame.req and the common/mshs folder. As well as the part in the hud file that renames the weapons to the invisible mesh.

It worked in the end for me (I'll help you some more if you get on xfire).
MandeRek
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Re: Floating weapon icons (huds) not working

Post by MandeRek »

And.. it worked! :D

Thanks a million Rep! This can be locked! :faint:
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