@ Cleb
You just gave me an awesome idea for a campaign objective. Thanks!
@ DarthD.U.C.K.
I am not the one making the actual buildings (Cress Albane is), however, I will make sure to have the global light cast specular (I actually already have it casting shadows

) and let Cress know about your suggestion.
@ AQT
I wasn't aware the Coruscant had moons.

I guess that is likely though, otherwise they wouldn't have had tides before the planet became an ecumenopolis, and then the whole entire development of planet from the dawn of time would've been screwed up and...
I'll look into how the moons actually appear from the sky and then I'll try to add them in. It should be a nice touch.
Also, I like your idea for the club and diner ambient sound. I think I'll see if I can find some music that is sufficiently "Star-Warsy". I don't think any of the stock cantina music would fit for Coruscant anyway. It should be fun finding music for it.
@ ARCTroopaNate
Ziro the Hutt was actually a member of the Black Sun crime syndicate. He also died before Episode III or Phase II Clones. Also, Ziro the Hutt didn't really have a specific theme to his gang if I remember correctly, it was just a collection of lawless gangsters, which is the theme I'm gunning for. You did however give me a different idea. I think for CW Hunt mode, I'll have the Clones be Phase I. I may even have different special units, just to mix things up.
@ AirSpeedRedux
I don't know if I'll have Honda Onaka and his pirate band, but I certainly have room for a Weequay gangster unit. I'm pretty sure a Weequay unit is in the BFX assets, so I'll check that out.
Thanks for all the feedback guys. It's going to take some time getting everything working, but I like all your ideas, and I'll try to incorporate them.