It doesn't have anything to do with that - I have a large amount of KotOR assets, but many of them aren't my original creations, and I don't like releasing other people's work myself. That particular model was from another game's mod, converted with permission (and optimized for the game), but it isn't 100% mine to release, and I've seen too many converted or shared models get misattributed to the person who releases them, which is unfair to the person that does the actual work.Darth_Squoobus wrote:I can see why the assets are unavailable though. Wouldn't want too many inexperienced mappers using them all the time.
The "Help me find a known PRE-EXISTING asset" topic
Moderator: Moderators
- Maveritchell
- Jedi Admin

- Posts: 7366
- Joined: Mon Aug 21, 2006 11:03 pm
Re: The "Help me find an asset" topic
- Eggman
- Master Bounty Hunter

- Posts: 1516
- Joined: Mon Jul 16, 2007 1:30 pm
- Projects :: Battlefront Chronicles
- Location: Las Vegas
Re: The "Help me find an asset" topic
That was made by AceMastermind (I believe - he's the one who gave the files to me). So the answer is:Darth_Squoobus wrote: But as for the Lucrehulk-class core ship from Aldura: Orbital Assault (the one with spaces cut out to accomadate hangars) does anyone have a link to those?
Of course, AceMastermind is still around here and may be willing to upload the files for you if he sees your post.Maveritchell wrote:...many of them aren't my original creations, and I don't like releasing other people's work myself.
-
Darth_Squoobus
- General

- Posts: 760
- Joined: Mon Aug 03, 2009 3:21 am
- Projects :: No Mod project currently.
- Location: over the hills and far away
Re: The "Help me find an asset" topic
I think I'll just ask him myself.Eggman wrote:That was made by AceMastermind (I believe - he's the one who gave the files to me). So the answer is:Darth_Squoobus wrote: But as for the Lucrehulk-class core ship from Aldura: Orbital Assault (the one with spaces cut out to accomadate hangars) does anyone have a link to those?
Of course, AceMastermind is still around here and may be willing to upload the files for you if he sees your post.Maveritchell wrote:...many of them aren't my original creations, and I don't like releasing other people's work myself.
Oh, and I need those Mos Eisley assets I saw here somewhere... I can't remember who made them, but they had an underground docking station and an industrial tower.
- DarthD.U.C.K.
- Master of the Force

- Posts: 6027
- Joined: Wed Sep 27, 2006 11:05 am
- Location: Duckburg, Germany
Re: The "Help me find an asset" topic
there is a kind of tower in squipples and eddies (squeddies) pack of sourcemodels i dont know if you mean that one
there havent been any special "tatooine" assets released except some houses by ANDEWEGET
there havent been any special "tatooine" assets released except some houses by ANDEWEGET
-
Xavious
- Sith Master

- Posts: 2783
- Joined: Mon Jun 12, 2006 3:46 pm
Re: The "Help me find an asset" topic
If you mean the ones from Rends' Mos Eisley (which it sounds like you do), those haven't been released.Darth_Squoobus wrote:Oh, and I need those Mos Eisley assets I saw here somewhere... I can't remember who made them, but they had an underground docking station and an industrial tower.
-
AQT
- Gametoast Staff

- Posts: 4910
- Joined: Sat Nov 03, 2007 4:55 pm
- Location: SoCal, USA
Re: The "Help me find an asset" topic
That and perhaps mswf's Tatooine building pack (http://www.gametoast.com/forums/viewtop ... 36&t=19002) which I think is no longer in development.
- Super_Clone
- High General

- Posts: 803
- Joined: Sat Jul 12, 2008 7:58 am
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Florida
Re: The "Help me find an asset" topic
I desperately need someone to please re-upload FragMe!'s Terrain Cutters. Thanks.
-
AQT
- Gametoast Staff

- Posts: 4910
- Joined: Sat Nov 03, 2007 4:55 pm
- Location: SoCal, USA
-
Darth_Squoobus
- General

- Posts: 760
- Joined: Mon Aug 03, 2009 3:21 am
- Projects :: No Mod project currently.
- Location: over the hills and far away
Re: The "Help me find an asset" topic
That's the one. Apparently they don't even work.AQT wrote:That and perhaps mswf's Tatooine building pack (http://www.gametoast.com/forums/viewtop ... 36&t=19002) which I think is no longer in development.
- Ka-Ching
- Command Sergeant Major

- Posts: 274
- Joined: Wed Jul 23, 2008 4:03 pm
Re: The "Help me find an asset" topic
i doubt anyone still has them..but does anybody have the rogue clones assets?
-
theultimat
- Lieutenant General

- Posts: 679
- Joined: Sun Apr 13, 2008 1:39 pm
- Location: UK
Re: The "Help me find an asset" topic
Could somebody please re-upload the frag grenade made by tsurugi13? The link he posted in the first topic has broken...
Hidden/Spoiler:
-
mswf
- Master Bounty Hunter

- Posts: 1674
- Joined: Tue Mar 31, 2009 3:40 pm
- Location: Twello, The Netherlands
- Contact:
Re: The "Help me find an asset" topic
I still have the original buildings... But indeed, they're not working ingame.
-
AQT
- Gametoast Staff

- Posts: 4910
- Joined: Sat Nov 03, 2007 4:55 pm
- Location: SoCal, USA
Re: The "Help me find an asset" topic
I'm looking for the Phase III Dark Trooper jetpack effect. I think Skyhammer made it?
-
Deviss
- Master of the Force

- Posts: 3772
- Joined: Tue Aug 12, 2008 7:59 pm
- Projects :: Clone Wars Extended
Re: The "Help me find an asset" topic
i have itAQT wrote:I'm looking for the Phase III Dark Trooper jetpack effect. I think Skyhammer made it?
EDIT: HERE
-
AQT
- Gametoast Staff

- Posts: 4910
- Joined: Sat Nov 03, 2007 4:55 pm
- Location: SoCal, USA
Re: The "Help me find an asset" topic
Thank you very much, DEVISS. 
-
Deviss
- Master of the Force

- Posts: 3772
- Joined: Tue Aug 12, 2008 7:59 pm
- Projects :: Clone Wars Extended
Re: The "Help me find an asset" topic
i owe you a lot my friendAQT wrote:Thank you very much, DEVISS.
- authraw
- 1st Lieutenant

- Posts: 445
- Joined: Mon Jun 26, 2006 3:45 pm
Re: The "Help me find an asset" topic
Haha, looks like my reply is a little late. I never noticed when my filefront files disappeared.impspy wrote:Anyone have a link to the Unfinished Dathomir: Valley Source Files?
Source Files: http://www.filefront.com/14270165/data-DTH.7z/
Unfinished Beta: http://www.filefront.com/14270519/DTH.7z/
Someone on Youtube was asking for these, so I thought I would repost them if anyone was interested.
- impspy
- Captain

- Posts: 493
- Joined: Wed Dec 31, 2008 1:54 pm
- Projects :: No Mod project currently.
- xbox live or psn: No gamertag set
- Location: Pax Empiricae; check WIP
Re: The "Help me find an asset" topic
Thanks authraw!authraw wrote:Haha, looks like my reply is a little late. I never noticed when my filefront files disappeared.impspy wrote:Anyone have a link to the Unfinished Dathomir: Valley Source Files?
Source Files: http://www.filefront.com/14270165/data-DTH.7z/
Unfinished Beta: http://www.filefront.com/14270519/DTH.7z/
Someone on Youtube was asking for these, so I thought I would repost them if anyone was interested.
-
theultimat
- Lieutenant General

- Posts: 679
- Joined: Sun Apr 13, 2008 1:39 pm
- Location: UK
Re: The "Help me find an asset" topic
Could somebody please re-upload the Ak-47 by ryukaji? Thank you.
- Fiodis
- Master of the Force

- Posts: 4145
- Joined: Wed Nov 12, 2008 9:27 pm
- Projects :: Rannoch + Tientia + Tools Programming
Re: The "Help me find an asset" topic
Could someone upload FragMe's Explorer and Camry vehicles? The GT link doesn't seem to work for me, it just opens quite a lot of gibberish.
(Maybe) Broken link: Here.
(Maybe) Broken link: Here.
