RSL's and NullCommando's Mappack

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Which Commando Squad would you like to see?

Poll ended at Sat Feb 09, 2008 7:42 pm

Omega Sqaud
10
38%
Delta Squad
16
62%
 
Total votes: 26
Grev
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Re: RSL's and NullCommando's Mappack

Post by Grev »

Ah, that emp launcher makes me want to weep. ROCKET CHAINGUN FTW!!!

jk. That would be sooooo cool in space!
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Re: RSL's and NullCommando's Mappack

Post by NullCommando »

If you mean adda Rocket Chaingun:

Sounds: Cool
Feels: Cool
Looks: Bad

The Jettrooper units hold it funny if I give them "bazooka" animtion weapons. Anyway, I like the weapons the way they are. :P
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Re: RSL's and NullCommando's Mappack

Post by SilvaDalek »

Can I do anything to help?

And Grev rocket chainguns are for insane maps like Silverblade: American Football. It's a pretty intense weapon, but the sides are even. CIS still has that tiny advantage though . . .
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Re: RSL's and NullCommando's Mappack

Post by Delta 47 »

Yeah, that does look nice, great job! :thumbs:
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Re: RSL's and NullCommando's Mappack

Post by NullCommando »

Thanks! Check top of first post to see maps that will be in the pack.
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Re: RSL's and NullCommando's Mappack

Post by Grev »

I know it looks bad on a jettrooper, when I originally did it, somehow he got it, and it cut into his shoulder when he flew.

I meant for regular units, but I guess my weapon I should keep to myself. :D
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Re: RSL's and NullCommando's Mappack

Post by SilvaDalek »

Grev wrote:but I guess my weapon I should keep to myself. :D
Oops. It's on a map in Battlefront Files. The idea of it being "yours" is (game) toast!
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Re: RSL's and NullCommando's Mappack

Post by NullCommando »

Added poll, which squad would you like to see in a hunt mode/other?
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Re: RSL's and NullCommando's Mappack

Post by TheDarkMask »

For the poll: Delta Squad ftw!
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Re: RSL's and NullCommando's Mappack

Post by NullCommando »

I like Omega Squad myself :P But, I'd rather let Gametoast decide.
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Re: RSL's and NullCommando's Mappack

Post by Crazy_Ewok »

I agree NullCommando, after reading the RC novels I believe Omega Squad needs some time in Battlefront. Does the Space EMP lock on to starfighters? :lol:
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Re: RSL's and NullCommando's Mappack

Post by NullCommando »

I'll be trying to get that to work.

Offtopic: I LOVE the RC novels, and I agree, Omega Squad needs time to shine :lol:
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Re: RSL's and NullCommando's Mappack

Post by RevanSithLord »

Ok. Quite pissed that my sky file is being mean to me. I have it all pointed to the TGA's... I have no idea why it's being a little Diet Dr. Pepper. But anyways.... I'll just show you my screens 'INSPIRED' not exactly like the cartoon, but close. :P I'll move the CP's and stuff. I think only 4 should do this map justice though.

I'm gonna post the screens once I have them uploaded to my photobucket.

FORGIVE THE BLACK SKY AS MY SKY FILE IS BEING RETARDED.

Here they are:
Hidden/Spoiler:
Image
Image
Image
Image
Last edited by RevanSithLord on Thu Jan 31, 2008 7:15 pm, edited 2 times in total.
Grev
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Re: RSL's and NullCommando's Mappack

Post by Grev »

Believe it or not, when the droideka shoots CIS rockets, they home in. Try to use rockets, just having the same power. Rockets home in naturally on ships, as well as in space, so just make the emp launcher have the rocket ord with less damage.
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Re: RSL's and NullCommando's Mappack

Post by NullCommando »

Ok Grev I'll try that.

@RevanSithord; Still not working eh? XD


More screens!
Hidden/Spoiler:
Felucia 182nd:
Image
Talay: Stormtrooper SpecOps with DLT-19
Image
Grev
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Re: RSL's and NullCommando's Mappack

Post by Grev »

Ack! THe first felucia like screen has some sky issus, or fog issues.

But it all looks cool!
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Re: RSL's and NullCommando's Mappack

Post by NullCommando »

Uh Grev? There isn't any issues, it's just dark and it has rain :P
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Re: RSL's and NullCommando's Mappack

Post by RevanSithLord »

Please do note: Gunships will be lessened and spread out more. This is just for a general feeling for you guys on what to kind of expect later as the layout.
Grev
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Re: RSL's and NullCommando's Mappack

Post by Grev »

Look behind the trooper at the area behind him... IN the very back its like a solidgreen wall...
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Re: RSL's and NullCommando's Mappack

Post by NullCommando »

Oh, thats just the sky and ground. I adjusted the near and farscenerange. It will be like that though.
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