Including both GCW and CW sounds at the same time?

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mrcluster
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Including both GCW and CW sounds at the same time?

Post by mrcluster »

Hello. Now, I'm making a map where Clone Troopers fight the Rebel Alliance (In the GCW era). Don't worry about the teams, I have that sorted out in my map's script file.

So, since Clone Wars sounds aren't loaded into the Galactic Civil War by default, I added this line to my map's Lua file (Right above the line where the GCW sounds are loaded):

Code: Select all

ReadDataFile("sound\\tat.lvl", "tat2cw")
Now, the sounds for Clone Troopers work fine now, but the pain/death/weapon sounds the Rebels use don't load. Why is this?
Spiret
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Re: Including both GCW and CW sounds at the same time?

Post by Spiret »

ReadDataFile("sound\\kam.lvl;kam1cross")
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