How many unit's can one have on one side?
Is it hard to add new modes?
How many modes can we have?
What is the max number of units?
How many vehicles can be on one map?
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Do you think you could link me to the code?Bob wrote:You actually can have completely different autoturrets, they just need their own parent class each instead of a common one. It's weird, but remember what engine we are talking about here.







Wait, if you're talking about the "Follow Me, Move Out" button, I've been playing both singleplayer and multiplayer with friends and we're all able to use the follow me in multiplayer to form our own little squads (usually 2 people but it depends on your rank in the career section in the main menu - I think) simultaneously. It's the same controls for multiplayer as in singleplayer. Are we not talking about this?[RDH]Zerted wrote:That follow me function exists in single-player only. The F# commands don't work in multiplayer. You can hack in a very limited version of it, but it wouldn't scale to more than a few human players. If it's a SP only map than that isn't a problem. If it's a MP map than it probably wouldn't be useful unless the command was limited to a unit classes that only had 1-3 spawned units and it'd be difficult to code. This part of the discussion is continued in your other topic.


Is this on the PC?Eaol wrote:Wait, if you're talking about the "Follow Me, Move Out" button, I've been playing both singleplayer and multiplayer with friends and we're all able to use the follow me in multiplayer to form our own little squads (usually 2 people but it depends on your rank in the career section in the main menu - I think) simultaneously. It's the same controls for multiplayer as in singleplayer. Are we not talking about this?
