W.I.P. 125th Elite Legion of the Republic

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Master Fionwë
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W.I.P. 125th Elite Legion of the Republic

Post by Master Fionwë »

After months of working on this side, mostly as a part of BOG, I've finally come close to finishing it. During the last few weeks of the semester and my break so far, I've been working on finishing my 125th Republic Legion.
The entire setup is much better for all the units. Some of them have new skins, and as I'm working on finshing up that part, all of them will have an insignia on the shoulder, if I can get it right. Some of the units are from BOG, that currently being my only released map. I'm working on getting all of the units from the map into the game somehow as part of this mod.
Weapons are changed, being slightly better and more realistic. Unfortunately, very few of the weapons will be localized due to the fact that I'm not able to make a mission.lvl for that purpose.
I've created a super trooper, the ep2 jettrooper needs 30 points to unlock, but he is wicked powerful. He has very little health to add a bit of balance to his awesome arsenal of weapons. He is more like something that Boeing would have put into one of his maps.
New skins for vehicles, units and some weapons; new force powers, weapons, and vehicles.
Many of the jedi from the conversion pack are included as well as a few of the vehicles from it.


I'm in a bit of a rush right now, as I'm kinda hurrying out the door, I'll post more later.
No new screenshots yet, so here's the old version with some pictures in it.
http://www.gametoast.com/forums/viewtop ... 35&t=10243

Percent done: 96%


Bugs/Glitches
Currently there are a good, or bad, number of glitches.
award weapons need to be fixed
some icons are still kinda screwy
a few of the first person views are missing
Geonosis crashes
some of the modes from the +123 mod crash with this mod
there are a few others that aren't coming to mind right now

In a few days, 4 at most, I hope to have the beta version uploaded. I need 4 beta testers at least, as there is a lot that needs to be tested. I am saving three spots for certain people, but they don't make up part of the 4.
Beta Testers
1. Grev
2. SilvaDalek
3. TheDarkMask
4. RevanSithLord


Reserved
Challenger33
AlexSecura
Repsharpshooter

If you are interested in being a beta tester, please post here and pm me.

Beta Testers are done! I have enough to test this now. To all you beta testers, expect the file by the 27th.
Last edited by Master Fionwë on Sat Feb 02, 2008 10:02 am, edited 7 times in total.
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Re: W.I.P. 125th Elite Legion of the Republic

Post by Grev »

I would beta test!
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Re: W.I.P. 125th Elite Legion of the Republic

Post by Challenger33 »

I'd love to beta test. Long time no see Fionwe :) !
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Re: W.I.P. 125th Elite Legion of the Republic

Post by SilvaDalek »

I'd like beta testing . . . :P
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Re: W.I.P. 125th Elite Legion of the Republic

Post by Master Fionwë »

Challenger33 wrote:I'd love to beta test. Long time no see Fionwe :) !
Yes, indeed! Though I've been hanging around here for about a week now. :D
Actually Challenger, I had saved a spot for you already! lol
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Re: W.I.P. 125th Elite Legion of the Republic

Post by TheDarkMask »

I wont beta testing!!!

XFire-->thedarkmask
ICQ--> 424-196-522
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Re: W.I.P. 125th Elite Legion of the Republic

Post by Challenger33 »

Master Fionwë wrote:Actually Challenger, I had saved a spot for you already! lol
:runaway:

Just pretend that means someone who is cheering and very happy.
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Re: W.I.P. 125th Elite Legion of the Republic

Post by Master Fionwë »

lol Ok! XD

I need some suggestions for this mod. Currently, with the setup that the Republic has, I win a ratio of about 9:10 battles as the rep. I need some suggestions to balance out the power without losing anything about the Republic, any weapons or such. Anyone have some ideas?
This is a side mod, so changing an lua won't work.
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Re: W.I.P. 125th Elite Legion of the Republic

Post by Challenger33 »

Give the magnaguard a magnastaff...unless they already have one :wink: .
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Re: W.I.P. 125th Elite Legion of the Republic

Post by SilvaDalek »

Make the SBD stronger and with more damage. Also make em slower.
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Re: W.I.P. 125th Elite Legion of the Republic

Post by Master Fionwë »

lol Thanks for reminding me guys! I totally forgot about my CIS side mod that I started almost a year ago! I'll get back onto that mod as soon as I finish this one. For now I've just lowered the health of each republic unit by about 100 each.

I'm trying to find a good speeder model that would work with the republic. I want to replace the barcspeeder model. Anyone have a good model?
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Re: W.I.P. 125th Elite Legion of the Republic

Post by AlexSecura »

im glad you reseved a Beta Slot for me.I beta for sure. :yodaful:
and
Merry Christmas to you and all others here at GT.
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Re: W.I.P. 125th Elite Legion of the Republic

Post by Master Fionwë »

Here are two teaser screenshots for the mod.

Image
Image
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Re: W.I.P. 125th Elite Legion of the Republic

Post by Master Fionwë »

The beta is uploaded and out. Please respond ASAP, as I hope to finish it soon. Take your time though, to make sure you can get a good review for it.
Thank you, beta testers.
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Re: W.I.P. 125th Elite Legion of the Republic

Post by Challenger33 »

Master Fionwë wrote:I'm trying to find a good speeder model that would work with the republic. I want to replace the barcspeeder model. Anyone have a good model?
Well, there is my podracer, lolz.
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Re: W.I.P. 125th Elite Legion of the Republic

Post by AlexSecura »

heres my short reply dont have much time the days.

Thats a Well done Mod .nice effects,weapons and EP-2 Skins

The SuperTrooper looks awesome.like him much with his 2 reskinned vibroblades but hes still localiced as JetTrooper.His Arc-Weapon needs more clips ( think it was 70,in rapidfire they are fast empty.)
The ChaosGrenade is great.like the trail much. it needs an ingame icon.
The Jedi`s are with this Mod to much overpowered.The Force Push is awesome but Speed is to fast.
Locals are missing for nearly all weapon.
Image

Some cool Screens
Image
Image
Image
Image

Do you plan to bring back the Orbital Strike Weapon from an other mod i tested for you?
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Re: W.I.P. 125th Elite Legion of the Republic

Post by Master Fionwë »

Awesome, thank you! Nice screenshots, thanks for putting them up!
I tried to fix the locals by naming the odfs what I wanted them to appear as ingame, taking the suggestion TheDarkMask gave me, but it didn't work. I kept getting a silent crash, so the localizing problem is going to be staying for some time. The Arc Gun has very few clips as a way to balance out the power. With full ammo clips and 5 clips instead of only 3, I killed 60 droids in XL mode in a small room, set to elite. The 3 clips make it harder to go and solo an entire area of droids. I forgot about the jedi speed, thank you for pointing that out, I'll fix it right away.
The orbital strike is a part of the Clone Captain's arsenal.
I've fixed the issue with the award weapons. I tested it out with delta47's new mod release, his award profile on swbffiles.
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Re: W.I.P. 125th Elite Legion of the Republic

Post by Challenger33 »

ODF names have almost nothing to do with localization...you do know that, right?
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Re: W.I.P. 125th Elite Legion of the Republic

Post by Master Fionwë »

Challenger33 wrote:ODF names have almost nothing to do with localization...you do know that, right?
Of course I know that the odf has almost nothing to do with localizing! lol

DarkMask sent me his reply with this idea:
TheDarkMask wrote:Okay MasterFionwe,
I think it's a good mod.

My reviews are this:

1. The Rockettrooper has too much ammunition
2. The names of the weapons ( You can fix it like this: Change the odf name - your odf: rep_weap_inf_shockmine_despenser in: Shockmine Despenser)
The bold is my addition.

So I changed the shockmine odf to have that name, and called for that in the jettrooper odf. Didn't work.
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Re: W.I.P. 125th Elite Legion of the Republic

Post by Challenger33 »

And it can't be localized because...? :?

Edit: Wait-why can't you make a mission.lvl?
Last edited by Challenger33 on Mon Dec 31, 2007 12:15 am, edited 1 time in total.
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