The fusioncutter - How can I make it work faster? [Solved]

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baumerindustries
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The fusioncutter - How can I make it work faster? [Solved]

Post by baumerindustries »

One simple qouestion:
The fusioncutter works very slow, so:
How can I make him working faster?

I already got out I have to edit the fusioncutter in the common folder. but what du I have to change?

the odf of it:
Hidden/Spoiler:
[WeaponClass]
ClassLabel = "repair"

[Properties]
ScoreForMedalsType = 3

MuzzleFlashEffect = "com_sfx_repair"
Discharge = "small_smoke_effect"

RoundsPerClip = "-1"
ReloadTime = "0.0"
HeatRecoverRate = "0.16"
HeatThreshold = "0.7"

AnimationBank = "tool"
FirePointName = "hp_fire"

ShotDelay = 0.5
TriggerSingle = "0"
HeatPerShot = "0.060"

TargetEnemy = "1"
TargetNeutral = "1"
TargetFriendly = "1"

TargetPerson = "0"
TargetAnimal = "0"
TargetDroid = "0"
TargetVehicle = "1"
TargetBuilding = "1"
TargetMine = "1"

LockOnRange = 4.0
LockOnAngle = 90.0

VehicleHealth = 200
BuildingHealth = 100
BuildingBuild = 50
BuildingRebuild = 50
DroidHealth = 0
MineHealth = -1000

//*****************************************************
//******************** SOUND ************************
//*****************************************************

FireEmptySound = "com_weap_inf_weapon_empty"
FireLoopSound = "com_weap_inf_fusioncutter_fire"
ReloadSound = ""
ChargeSound = ""
OverheatSound = "com_weap_energy_depleted"
OverheatSoundPitch = "0.5"
OverheatStopSound = ""
ChangeModeSound = ""
WeaponChangeSound = ""
JumpSound = "com_weap_inf_pistol_mvt_jump"
LandSound = "com_weap_inf_pistol_mvt_land"
RollSound = "com_weap_inf_pistol_mvt_roll"
//ProneSound = "com_weap_inf_pistol_mvt_lie"
SquatSound = "com_weap_inf_pistol_mvt_squat"
//StandSound = "com_weap_inf_pistol_mvt_getup"
tank you for your help
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Re: The fusioncutter - how can i make it work faster?

Post by CressAlbane »

Code: Select all

VehicleHealth = 200
BuildingHealth = 100
BuildingBuild = 50
BuildingRebuild = 50
DroidHealth = 0
MineHealth = -1000

This is what you have to change.
baumerindustries
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Re: The fusioncutter - how can i make it work faster?

Post by baumerindustries »

which one have I got to change to make it repairing a shield generator of a spaceship faster?
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Re: The fusioncutter - how can i make it work faster?

Post by Herrmann »

I guess building, no?
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Re: The fusioncutter - how can i make it work faster?

Post by CressAlbane »

I think it would be BuildingRebuild.
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Re: The fusioncutter - how can i make it work faster?

Post by THEWULFMAN »

VehicleHealth = 200
BuildingHealth = 100
BuildingBuild = 50
BuildingRebuild = 50
DroidHealth = 0
MineHealth = -1000
Just to make it clear, this is what you want to increase.
baumerindustries
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Re: The fusioncutter - how can i make it work faster? [SOLVE

Post by baumerindustries »

ok thank you all
I'm youst trying some things with the shield generator and it takes long to repair
thanks

PROBLEM SOLVED
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Re: The fusioncutter - How can I make it work faster? [Solve

Post by Fiodis »

Ah, not to hijack this, but is there any way to increase the frequency rather than the amplitude of the fusioncutter's fixing?
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Re: The fusioncutter - How can I make it work faster? [Solve

Post by Herrmann »

Why? If you increase the amplitude instead you get the same result.
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Re: The fusioncutter - How can I make it work faster? [Solve

Post by Fiodis »

If you get a high frequency but small amplitude you can make it repair/heal more smoothly rather than in chunks. And it'd be good to know for future reference as well.
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Re: The fusioncutter - How can I make it work faster? [Solve

Post by Dakota »

i am thinking that simply it is this line

Code: Select all

ShotDelay = 0.5
set it to a smaller value and it goes faster (at least i think thats how i did it before)
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Re: The fusioncutter - How can I make it work faster? [Solve

Post by Fiodis »

Ah, yes, that might work. Thanks.
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