Fluffy_the_ic wrote:In your post, by ZE, did you mean Zeroengine, or Zeroeditor? Because I hope you mean Zeroengine.
I meant in-game. Which one's that? And even if it's not possible there are workarounds.
Fluffy_the_ic wrote:-EM Cloud. A mine that when triggered creates a very hard-to-see blue gas cloud that damages any droids that walk into it. Lasts maybe 20 seconds after triggering.
Interesting, could be possible maybe with a series of explosions one after the other.
Fluffy_the_ic wrote:-Weapon Abuse-Melee attack; doesn't damage unit, but they lose all of the ammo for their current gun. If it has no ammo limit, it just overheats it.**
Wait....what does it do? You attack someone melee-style, and all
your ammo goes away?
Fluffy_the_ic wrote:-Starbombs-Like Assajj's Starblades, but these explode after a short period of time/on contact with anything that can be killed/destroyed (ie: units, vehicles, destructible CPs, shields)*
And how do Ventress's Starblades work?
Fluffy_the_ic wrote:-Coma Gas Grenades-Grenades that, upon explosion, cause any ORGANIC units to just fall down, as if dead, and take 3-5 seconds to get back up.*
A series of concussion grenades. The ORGANIC ONLY part could be tricky.
Fluffy_the_ic wrote:-Implosion Grenades-Normal Grenades, but they have a pull, not a push.
Not sure at all on that.