yeah, you know other way for change rep_inf_ep3_rifleman to rep_inf_ep3_rocketeer? maybe changing setclassproperty line for getentityclass xD? or anything :S?[RDH]Zerted wrote:It shouldn't be possible to change the class definitions (the yellow section). If those could be dynamically changed ingame, then swbf2 is way more awesome then we were lead to believe and the developers deserve more credit then they got.Deviss wrote:[GameObjectClass]
ClassParent = "rep_inf_default_rifleman"
[Properties]
GeometryName = "rep_inf_ep3trooper"
blue chunk use the line SetClassproperty, but i need modify yellow chunk...
Random Units all properties [will be solved in other topic]
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Deviss
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Re: Random Units but all properties
- [RDH]Zerted
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Re: Random Units but all properties
You can't edit units like that ingame. What you can do is kill the first unit and spawn a new one of the different type exactly where the first one died.
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Deviss
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