The Final Frontier

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What enemy should apear in the sides test map [USS Horizon]

Klingons
12
57%
Romulans
1
5%
Ferengis
1
5%
Xindis
3
14%
Star Wars guys? [chose who]
4
19%
 
Total votes: 21
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[TFA]Padawan_Fighter
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Re: The Final Frontier

Post by [TFA]Padawan_Fighter »

Wow, I've always dreamed of making a Star Trek map, but I've never gotten around it. Ah well.


I have a basic knowledge of mapping (It's fairly easy), so if you haven't found any mappers yet, you could use me as a last resort.

*Edit* Well, a little over basic, as I don't really have any problems mapping (except making AI paths, but I'm learning to get around it)
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Re: The Final Frontier

Post by ecko_66 »

Yay first post by me!

I was just reading this thread and wondered if you guys were familiar with the game star trek legacy and the filefront site that accompanied it that made mods and ships and all sorts of goodness... my questions is if you ever considered converting some of the ships and stuff and saving yourself the effort...

politely excuse what i just said if it fails the comprehension test :)
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Re: The Final Frontier

Post by RogueKnight »

ecko_66 wrote:Yay first post by me!

I was just reading this thread and wondered if you guys were familiar with the game star trek legacy and the filefront site that accompanied it that made mods and ships and all sorts of goodness... my questions is if you ever considered converting some of the ships and stuff and saving yourself the effort...

politely excuse what i just said if it fails the comprehension test :)
While that would be a logical suggestion,

1) The format could be hard to convert, then resized, re-uv'd and enveloped.
2) It wouldn't look that good to start a project then use someone elses work to get it done
3) You would need the author of that model's permission
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Re: The Final Frontier

Post by Fiodis »

DarthRogueKnight wrote:
ecko_66 wrote:Yay first post by me!

I was just reading this thread and wondered if you guys were familiar with the game star trek legacy and the filefront site that accompanied it that made mods and ships and all sorts of goodness... my questions is if you ever considered converting some of the ships and stuff and saving yourself the effort...

politely excuse what i just said if it fails the comprehension test :)
While that would be a logical suggestion,

1) The format could be hard to convert, then resized, re-uv'd and enveloped.
2) It wouldn't look that good to start a project then use someone elses work to get it done
3) You would need the author of that model's permission


1. Converting wouldn't be too bad, but the resizing may, the uv's and envelopes would be torture.

2. Why not? That's what assets are meant for.

3. Agreed; but you do have a fair chance of getting it.


Although all that said I'd still recommend not using those, if only for conversion reasons.
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Re: The Final Frontier

Post by [TFA]Padawan_Fighter »

Fiodis wrote: 3. Agreed; but you do have a fair chance of getting it.
Although all that said I'd still recommend not using those, if only for conversion reasons.

Uhh...I don't think there is any chance of asking the company that made that game (Bethesda and Mad Doc i believe) to use the assets from their game.
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Re: The Final Frontier

Post by Fiodis »

Hmmm....if they were originally made by the company, I see your point. However, he mentioned a Filefront site similar to SWBFFiles (which is somehow still up. Strange.) so I assumed he meant player-made models. If they're player made, you stand a fair chance.


EDIT - GOODY! 1,000 posts and a little green Jedi sign! :D
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Re: The Final Frontier

Post by Gen.Kenobi »

With no more delays, i present to you guys, better bridge walls:

Image

@ecko_66:

Thanks for your suggestion, but i like to do my own models(even if they aren't so professionals ;) )

@[TFA]Padawan_Fighter:

Expect a PM from me soon ;) About the map.

But what do you guys think about the new brigde walls? (I will be posting more pics later)
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Re: The Final Frontier

Post by ecko_66 »

Thanks guys... I totally agree with Gen Kenobi about model originality... I was just thinking about when creating a ton of models for literally everything becomes too long of a process,you could ask permission from some of the people who made add-ons for the game. But again, I have no experience converting models so I'm out of my expertise (can someone remind me what that was again?)

Oh yeah walls look good... better than before for sure... do you think the chairs with be just props or be able to enter them for different controls?
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Re: The Final Frontier

Post by [TFA]Padawan_Fighter »

How soon? My inbox still has unread messages (just to let you know if the PM failed). Take your time though, just wondering :wink:


The bridge looks really good, but I don't think I have any say in that matter because I (very) rarely watch Star Trek Enterprise.
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Re: The Final Frontier

Post by Gen.Kenobi »

@[TFA]Padawan; i didn't send to you yet ;) no much time, but i will.



MEET THE CAPITAIN JONATHAN ARCHER

(han solo..xD):


capitan.jpg
Still minor work to be made, but here it is!!
Hope u guys like it ;)
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Re: The Final Frontier

Post by GangsterJawa »

I have to say, that is pretty cool. The uniform is just about perfect, but you may want to ask around for someone to do a little bit of work on the face though if that's not your forte.
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Re: The Final Frontier

Post by AQT »

Maybe you can use this face of Scott Bakula?
Hidden/Spoiler:
Image
It was the most "facing forward" I can find.
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Re: The Final Frontier

Post by Gen.Kenobi »

@AQT:

Thanks for the pic^^!

Here you go ;)
cpt.jpg
(pics on low quality, also he has Han's hair xD)
Hope now it's better ;) See and comment it!
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Re: The Final Frontier

Post by GangsterJawa »

Well, now it's stretched... I would either look for a tutorial on faces or ask around for someone (but don't look at me!)
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Re: The Final Frontier

Post by ryukaji »

just paste the face from the picture in to a layer over the original. Then set it to a low transparecy so you can see the original face of Han, and the face of Scott and stretch his face so that the eyes, mouth and nose overlap over hans so that it doesnt appear stretched. I can do this if you dont want to its realy easy.
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Re: The Final Frontier

Post by [TFA]Padawan_Fighter »

Nice work on the face, but I think it should be resized horizontally a bit, his face appears to be melting :funny2:

Also, the texture on his uniform should be fixed, it looks like glitter. Here's a pic to help you:
archer.JPG
Couldn't find a full-body picture.
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Re: The Final Frontier

Post by Devastator77 »

Hope these help:
Archer..jpg
Archer.jpg
(You could use the green one for the "Looking in a Mirror Darkly" Archer if you choose)


Although I do not have much useful modding experience to help you, I wish you the best of luck in this project.
Star Trek is my second favorite franchise (second only to Star Wars, of course), and It will be very interesting to see where this project goes.
The bridge/weapon models you have so far are very nice :thumbs:
May you go "where no modder has gone before" :D
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Re: The Final Frontier

Post by [TFA]Padawan_Fighter »

Hey, how 'bout one of the maps be the Enterprise crew vs. the Empire (or Republic/CIS/Rebels?)?
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Re: The Final Frontier

Post by GangsterJawa »

'Twouldn't work. The TNG crew would just send over Wesley Crusher with laser-proof shielding and annoy all the Imperials to death every time. :P
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Re: The Final Frontier

Post by Maveritchell »

GangsterJawa wrote:'Twouldn't work. The TNG crew would just send over Wesley Crusher with laser-proof shielding and annoy all the Imperials to death every time. :P
Off-topic: Can we, as science-fiction fans, please move past thinking that SW lasers = real lasers? They are "lasers" only in name (not to mention most SW lasers are "blasters"): http://starwars.wikia.com/wiki/Laser
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